Back in the Atari 2600 days, flight simulation in any form was just a promise. Something whispered of in arcades or on long rides on school buses. We watched movies and TV shows that showed animations passed off as flights sims, but those were just mock-ups that mocked us, and a home 3D flight sim would have to wait. That doesn’t mean that when a game that hinted at a flight sim came along, that we all didn’t run out to buy it. Or at least add it to our wish list.
Spitfire Attack
Spitfire Attack
Spitfire Attack
Back in the Atari 2600 days, flight simulation in any form was just a promise. Something whispered of in arcades or on long rides on school buses. We watched movies and TV shows that showed animations passed off as flights sims, but those were just mock-ups that mocked us, and a home 3D flight sim would have to wait. That doesn’t mean that when a game that hinted at a flight sim came along, that we all didn’t run out to buy it. Or at least add it to our wish list.