At first glance, “No Escape”, appears to be a well-developed Greek mythology themed shooter. But when you play it you quickly realize that it is more of a joystick controlled Breakout clone with an interesting twist. Instead of just shooting bricks and clearing levels. You shoot the bricks, causing them to drop from the ceiling and brain the monsters floating above you. That subtle shift in gameplay takes the tired brick blasting genre and reinvigorates it, 3 years before Arkanoid would sweep into arcades and into my heart.
No Escape for the Atari 2600
No Escape for the Atari 2600
No Escape for the Atari 2600
At first glance, “No Escape”, appears to be a well-developed Greek mythology themed shooter. But when you play it you quickly realize that it is more of a joystick controlled Breakout clone with an interesting twist. Instead of just shooting bricks and clearing levels. You shoot the bricks, causing them to drop from the ceiling and brain the monsters floating above you. That subtle shift in gameplay takes the tired brick blasting genre and reinvigorates it, 3 years before Arkanoid would sweep into arcades and into my heart.