A couple of days ago while helping Daniel XIII down in the Retroist Vault we had a moment to sit and chat. He asked me if I had ever seen the talented Paul Williams perform “The Hell of It” from Phantom of the Paradise on the Brady Bunch Hour. I informed him that not only had I not seen this segment but I don’t believe I’ve ever seen a segment from the Brady Bunch Hour.
The Brady Bunch Hours was conceived by Sid and Marty Kroft (Land of the Lost) and changed the Brady’s from a simple suburban family to hosts of an ABC variety show starting in 1976 and lasting until 1977. All of the original actors returned except for Eve Plumb who backed out of the project because the Producers demanded she be in all episodes of the show when she felt she could only commit to five of them. So the Producers had a search for a replacement and settled on Geri Reischl…
…or as Brady fans have nicknamed her “Fake Jan”.
In 1982, Connecticut’s Metacomet Software released a program aimed at Cubing enthusiasts called “The Programmable Cube”. The program allowed you to explore the various ways to solve the cube and even allowed you to build your own cube.
All of my experience with “The Programmable Cube” is from secondhand sources and old reviews. But I have learned that the program was pretty intuitive, featuring simple key commands to turn and twist your cube in various directions, it was written in Pascal and that the software came in two flavors, 48K and 64K. I guess the program was pretty robust, because even with the 64K, you were limited in how many solution you could load. The program itself could solve a cube for you, but it also had its own programming language that allowed you to write your own solutions and test them out.
I have not been able to find a copy of the program being used online, nor do I have the hardware to run it myself nowadays. Does anyone else have any experience with “The Programmable Cube” that they would be willing to share?
The only way to sit atop the plastic throne of games is to play and one character will win in the end and “It’s-a, Mario!”
When I did have Chef Boyardee as a kid, it was usually over someone else’s house. My Mother was not a fan, she also pronounced it in a way that seemed weird to me, but I would learn later is how they had one point pronounced it in advertising. While I would say Boy – R – D, she would say it Boy-ar-dee with a completely different emphasis. You can hear an example of it in this vintage commercial from the fifties.
Nowadays I find myself missing how she said it and I find myself doing the same.
The other day while out and about in town I stopped by the local Vintage Stock, I try to drop in when I can and see if there is anything I need to add to my collection. The problem is I normally DO find things that would look good in my curio cabinets, like these 1979 Deka Star Trek: The Motion Picture bowl and plate.
Just a little research on line, it looks like there were a couple of different sets. My set seems to be missing the drinking tumbler and it appears there was another one that had a cereal bowl with two drinking cups. Still, I think they will look neat in one of the cabinets.
When Star Trek: The Motion Picture came out, my Father and I saw it at the Razorback Theater. I can still remember waiting in line to be let in and looking at all of the available merchandise on sale at the concession stand. They had sold out of the buttons for Scotty but I did walk away with a Captain Kirk pin, it is one of my two oldest movie pins still in my collection.
I grew up in a town where bike theft wasn’t really much of a problem, but for a while bike locks became something of a status symbol as each kid tried to outdo the other in the quest for the safest lock. Ads like this must have capitalized on this as a trend back in those days and while I wanted to care about such things, I could never muster the resources for a serious lock like the “Tough American”. Instead, I had a thin chain with one of those spinning combination locks that had 3 digits.
A strong thief could have snapped the chain in half if they chose, but an even smarter thief had a decent chance of figuring out my 3 digit code, which, if memory serves me right was something like 0-1-2.
While I have a soft spot for He-Man’s villains, I am also a big fan of Ram Man. This piece by Joe Ng has a lot going for it. Great hero poses, wonderful characters choices including a great Orco and amazing coloring. But it is that very energetic looking Ram Man in the front that makes this piece for me. I always pictured him to be more like Marvel’s Juggernaut than the spring-loaded toy he is often portrayed as and I think this version give the impression of a Ram Man who can get in on the action with more than just his head.