Qbert's Qubes - Christopher Tupa

Retro Arcade Art By CTupa: Q*bert’s Qubes (1983)

Friends, I know you know that wonderful video game icon Q*bert. Do you happen to know of the sequel to the hit 1982 arcade game though? That is certainly why Christoper Tupa has selected Q*bert’s Qubes for this week’s Retro Arcade Art project. While including some of the same elements from the 1982 title. 1983’s Q*bert’s Qubes brings a whole new level of gameplay!
Q*bert's Qubes - Marquee

Released by Mylstar in 1983, the company was previously known as Gottlieb, it in fact was inspired by the Rubik’s Cube. It has been said that Warren Davis, the designer of the original Q*bert , had proposed a sequel to Gottlieb. Of interest is that the sequel in fact went through more than a couple of name changes during development. The team suggested everything from a simple Q*bert 2 to 2*bert and even Qubes. Before they group decided that Q*bert’s Qubes was the way to go.

While the Rubik’s Cube definitely inspired the game. It’s gameplay totally features elements of tic-tac-toe. The player must help Q*bert match the target cube which is displayed in the top right corner of the screen. Each time our orange-colored hero hops in a desired direction, the cube beneath his oversized feet will rotate. If the rotation results in the cube matching the target colors it will turn green.
Q*bert's Qubes - Target Color

However, just like in the original game, Q*bert will have to be wary of foes as he is hopping around the 25 cube formation. Gone are the likes of Coily as well as Ugg and Wrongway. Now the Player must contend with the likes of Rat-A-Tat-Tat. Thankfully in Q*bert’s Qubes if one of these pests lands on a cube that is rotating they will fall to their demise.
Q*bert's Qubes - Rat A Tat Tat

There are also the Meltniks who appear in the game in a variety of colors. Along with a holdover from the first game, the purple ball. Each of these foes will happily hop down the stack of cubes to the bottom. Of course if they make contact with Q*bert the Player will lose one of their lives.
Q*bert's Qubes - Purple Ball

Now I should mention that the colors of the Meltniks are important. Because it actually involves the way a Player is able to defeat them. In Q*bert’s Qubes when the Meltniks land on a cube, whose color matches their own, they dissolve!
Q*bert's Qubes - melting

Beyond that, there are now green turtles that can show up in a stage. These are for bonus points and it is quite safe for Q*bert to crush them under his feet. Which is just a horrible, horrible thing to do, right?
Q*bert's Qubes - Turtle

Furthermore, while getting a tic-tac-toe in the early stages isn’t too difficult. That all goes out the window in later stages when you have to line up two or more to clear a level!
Q*bert's Qubes - tic tac toe

Ready to see Q*Bert’s Qubes in action?

[Via] Old Classic Retro Gaming

As always with CTupa’s Retro Arcade Art project, you can purchase the artwork featured in this post. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s Official Site to contact him as well as check out more artwork from his project!

I hope you won’t forget to check out CTupa’s previous entries in his Retro Arcade Art project as well!


Editor at Retroist
Searching through the alleys for useful knowledge in the city of Nostalgia. Huge cinema fanatic and sometimes carrier of the flame for the weirding ways of 80s gaming, toys, and television. When his wife lets him he is quite happy sitting in the corner eating buckets of beef jerky.

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