Dynamite Dan gets POKE’D

Dynamite Dan gets POKE’D

Dynamite Dan

One of my first home computers was the much beloved Sinclair ZX Spectrum and one of my first games was 1985 platformer Dynamite Dan. Sadly, as much as I loved the game, I was terrible at it and inevitably turned to cheating to bolster my chance of completing it. Fortunately, I has a cheat device for my Spectrum that allowed me to POKE values into the computer memory, a capability that could grant all manner of cheats if used correctly.

As I was a regular reader of Crash! magazine, it was only a matter of time before they would print a code, and so it was that an unlimited lives POKE appeared, giving me the much needed edge required for me to complete the game. And that was that. I didn’t play it again, ever. This cheap trick ruined the game for me, I could get past any obstacle the game could throw at me, safe in the knowledge that if I was hit, or fell, I could continue towards the end. That didn’t stop me cheating in other games, but I think Dynamite Dan was the only game that I ever truly ‘broke’ by cheating.

Here is somebody else, doing the same, in a speed run:

Perhaps I should revisit the game and try again? Or perhaps, on the evidence from the video, the only way I’ll ever survive this game would be to resort to more POKEing…

Hayden Yale

Child of the 80's. Born, raised and living in the Cheshire countryside, England. Lover of fan art, especially if it is based on my childhood heroes from Masters of the Universe, Thundercats, Transformers and TMNT. Penchant for almost anything retro, especially movies, games and art.

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