When it came to buying video and computer games in the 1980s, there was nothing more disappointing than being tricked into buying a terrible game by great looking box art. Long before we had the ability to access the Internet with our smartphones while shopping in the mall, game consumers only had word of mouth, magazine reviews, and box art to base our decisions on.
Released in 1984 by MasterVision, Se-Kaa of Assiah had both impressive artwork and airbrushed abs.
If that hair didn’t sell you on the game, just look at the screenshots on the back of the box!
Wow, doesn’t that look great?! While I didn’t own this game back in the 1980s, I can only imagine the look on a child’s face after booting Se-Kaa of Assiah for the first time and seeing this title screen.
Turns out, Se-Kaa of Assiah is actually a text adventure with “hi-res graphics.” That means, in laymen’s terms, no joystick required. To swing that sword you saw on the cover, you will literally be typing SWING SWORD.
Not too far off in the future, you can see me turning off my computer. Only the most persistent warriors, brave and true, were able to beat Se-Kaa of Assiah and thusly be rewarded with the ultimate reward, this “end game” screen.
“Success” is sometimes a relative term.