The Games and Hardware for the Colecovision in 1983

What can we be excited about in 1983 on the Colecovision? Well according to Videogaming and Computergaming Illustrated…

colecos 1983 hardware and games


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5 thoughts on “The Games and Hardware for the Colecovision in 1983

  1. Rob Snyder says:

    That one at the bottom right looks cool (Dracula) Wonder if it ever came out? I had a Colecovision after the 1983 crash, everything was less than half price at KayBee in 1986. Picked up a unit and tons of games, too bad I don’t still have it today….

  2. First off, there’s a problem with the poster. At the top, they are talking about 3 items, but the one in the middle is not the Gemini. The Gemini is the Atari 2600 clone put out by Coleco. What you are looking at is the prototype for the “Super Game Module” which would have been the GREATEST THING EVER, up until that moment. <–many typos in this article…

    Also, ColecoVision had the best graphics at the time. Don't argue with me. They were trying to push the technology faster than others. I have argued before if ColecoVision had not gone out of business, we would have seen Xbox 360 graphics/technology by 1997 (my theory). But some of the games pictured never were completed. Just some basic graphics to tease the crap out of us. Sword and the Sorcerer, Tunnels and Trolls, Dracula and a few others not pictured, like Skiing, were never released, but my goodness, the potential! Games like Smurf, although simple to play, displayed great graphics for the time period and the potential these 32 kilobytes cartridges held…

    Watch Krue's ColecoVision demonstration to get a idea of what could be done on the 8 bit, 8 kilobyte ram, 1982 ColecoVision:

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