I stumbled upon this book last year at one of those city-wide book sales. The adventure games referred to in the book’s title are text adventures. Along with several articles in regards to text adventures, the book contains maps, hints, and walk-thrus for approximately 80 different computer games. It’s a shame that I didn’t stumble across this book until 2011 — I would have loved to have owned in back in the 1980s.
When I did the Zork Podcast I mentioned that it was the habit of most Zork players to actually map out their adventures on paper. I looked at some fan made maps online. Some of them were actually quite elaborate. What I was looking for was something that resembled the maps I made, scratched down quickly and without embellishment. That is exactly what I found in the posted by Mellicious in the Retroist Image Pool.
Jim Zubkavich worked on the ill fated Legends of Zork game and created some wonderful art for the game. Zork was text based and the thing about Zork that I found most difficult to picture was the dangerous and frightening Grue. It should be nightmare incarnate.
So how do you bring this creature to live without spoiling what your imagination can do better? I think Jim Zubkavich did a fine job with his grinning monster in the darkness.
Welcome to the Retroist Zork Podcast. On today’s show we talk all about the groundbreaking text adventure game, Zork. We talk about how it was made, the people behind it, how to play and much much more. For those with Java on their computer, who have never played Zork or who just want a refresher, I suggest you check out the aptly titled website, Play Infocom Adventures Online. Text adventures are a fun thing to rediscover, I hope this show inspires people to give them a try.
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