Inferno - Christopher Tupa

Retro Arcade Art By CTupa: Inferno (1984)

Friends, do you remember Inferno from back in 1984? Manufactured and distributed as well by the legendary Williams Electronics. This is another pick from Christopher Tupa for his Retro Arcade Art project that I have not had the pleasure of playing before. With Inferno you certainly have a mix of Wizard of Wor in addition to some Crystal Castles.

Furthermore the control scheme for Inferno has just a hint of Williams’ 1982 arcade hit Robotron 2084!
Inferno - Inferno arcade cabinet

I should add that most of us do not remember the game. That is of course because it was never widely distributed and it is also believed that only 6 arcade cabinets now exist. Although you can freely find it on MAME as well as the Internet Arcade Archive!

As for the gameplay, you are tasked with dispatching enemies found in the worlds of the Grand Lizard. These enemies which are small multi-colored and known as cyclops, can be shot with your laser.
Inferno - Cyclops

Doing so will destroy their bodies and leave their black souls behind. Which will then attempt to run into the open maw of the Grand Lizard at the top of the screen. You can make contact with the fleeing monsters and absorb their souls.
Inferno - Grand Lizard

Or instead attempt to follow them into the Grand Lizard’s waiting mouth to do battle in the Inferno Wave. Which is essentially a free for all with every bad guy aiming to take you down!
Inferno - Inferno Wave

In addition to the Cyclops you must also contend with the Tankov. A sentient tank threat that requires you to blow off its treads while positioned on a lower level of the maze. Then get on an equal level with the demonic tanks remains and shoot it again.

I’m not quite certain how to describe the character of the Nymph. Perhaps it best you just read the description from the game yourself?

Inferno is yet again another example of what made the Golden Age of Arcade games so great. The sometimes throw everything at the wall elements frequently worked in the games favor. Of course sometimes that didn’t work as well. But here we are 33 years later, enjoying CTupa’s artwork that was based on a game that never was widely released, right?

Now remember that with CTupa’s Retro Arcade Art project, you can purchase the artwork featured in this post. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s official site to contact him as well as check out more artwork from his project!

Now that you know a little about Inferno, why not watch the game in action?

[Via] JSBO

Be sure to check out the earlier entries for the Retro Arcade Art project by CTupa!
(Beezer)
(Bomb Jack)
(Devil Fish)
(Dig Dug)

1981 Video Games

Care for a Glimpse of some 1981 Video Games at 7-Eleven?

It is a fact that the internet can be a most wondrous thing. Like when it gives us the opportunity to travel back to 1981. To get a fleeting glimpse at what video games were being offered at a 7-Eleven at that point in time. As in this case the video uploaded by Scott Evans acts as veritable time machine to glimpse some 1981 Video Games.

In addition to seeing and hearing for yourself that the kids of 1981 were definitely jockeying to get their initials on the high score board. It also seems they are more than a little curious as to why they are being filmed.

1981

As can be seen the kids are patiently, or not in some cases, waiting their turns to play. Furthermore you will even hear one of them asking another if they want to play doubles. Which is answered with a resounding, no. Thanks to the use of the convex mirrors situated in the store, we also are granted a few glimpses of the layout of a 7-Eleven back in 1981.

Of course the sight and sounds of some of the titles of the Golden Age of arcade games is the real draw. Seeing these kids enjoying the likes of Atari’s Tempest, Nintendo’s Donkey Kong, as well as Williams Electronics’ Stargate.

I can only wish however that the video was a bit longer. But by all means I am extremely grateful that it exists at all to say nothing of the quality of the video itself. However after watching the video a couple of times in a row. I do find myself completely trying to decipher what this young boy’s T-shirt says.

Is it possibly “Lord Highscore”?

Here is a question though- since this is in fact 1981. Why don’t these kids have their Super Slurpee scratch off cards?


Sinistar wallpaper

Sinistar Arcade Flyer (1982)

Sinistar is an absolute classic of the arcades back in my youth and still popular in culture if South Park’s Imaginationland and the popular World of Warcraft are including them in their works. The game was developed by Sam Dicker, Jack Haeger, Noah Falstein, RJ Mical and Richard Witt. The voice of Sinistar was done by John Doremus, who had become well known for his radio show “The Passing Parade” and in 1964 his company created the idea for in-flight music on airlines.

As always a huge thanks to the Arcade Flyer Archive for this wonderful collection of scanned Sinistar images.

Thanks to GlassDarkly for uploading these great segments of interview with RJ Mical from the William’s Greatest Hits 1!

The Machine, Bride of PinBot Flyer

As always I want to give a huge thanks to the Arcade Flyer Archive for these beautiful scanned flyers!

I did not have much of a chance to play this table in the wilds of the arcade back in my youth, but in my late 20’s I did find it at a local gas station and I was able to play it for a couple of weeks. This is really a fantastic Pinball table from Williams Electronics!

A big thanks to Pinball Restorations for uploading this fantastic video of the gameplay over on YouTube!