Exidy’s Chiller (1986)

Lots of people who hung out in arcades back in the 1980s have fond memories of the classic shooter Crossbow, but few people seem to remember its more obscure cousin: Chiller.

Unlike Crossbow (where the object was to protect your band of adventurers), the point of 1986’s Chiller was to torture people and shoot things like decapitated heads and mummies and black cats. For what it’s worth, many of the background objects were interactive as well. For example, by shooting the stretching rack you could rip people in two. As you may have suspected, Chiller was released a few years before video game ratings were invented.


As you might imagine, Chiller sold poorly in the United States and some countries (like the UK) outright banned it. Despite overall poor sales, Chiller was ported to the Nintendo Entertainment System in 1990 with a few slight modifications (the nudity was removed, for example). It didn’t sell too well, either.


Great Video Game Music: The Amazing Spider-Man vs. The Kingpin

Over the next few weeks I will be scouring the retro gaming scene for the best video game music.

This game has been ported on a few systems namely the Megadrive/Genesis(1991), Gamegear and the Master System (ick) but the platform I draw your attention to  is the Mega/Sega CD port (1993). Now we all know that this console was terrible because almost all of the games were awful but this is for one reason. Only a handful of publishers  could actually write for the hardware (Ok I will admit the unit had a few hard-wired fatal errors) one game that uses and aspect of the platform correctly is this one. The storage capability’s of the CD format are now well known (now) but back then technology hadn’t caught up. Using recordings of music is defiantly this game’s strong point and this particular track is full of guitar licks/widleywee/screeching. In fact the whole soundtrack is very rocking but this one is my favourites!

To talk about great video game licks/widleywee/screeching or even to disagree with my choice of descriptive words come and join us (and Spiderman himself!*) at the Forum

*Spiderman has not and never will have existed and even if he did he would not frequent our Forum as he would be far too busy fighting crime and having great responsibility for great power (Read: Making really bad movies)

Great Video Game Music: Donkey Kong country (Main theme)

Over the next few weeks I will be scouring the retro gaming scene for the best video game music.

Ok I think I’ve filled my quota of Nintendo games with great music for now but before I move on to other platforms I need to mention (the award winning) Donkey Kong country (1894) by Rare on the SNES. When it came out we were all blown away by the amazing graphics and at the time of the bit wars this was the main concern of gamers but lets forget that and the play again and again gameplay for a moment and concentrate on the great music the game had to offer. Rare really pulled out all the stops when they released this game and it shows. Composers Robin Beanland, Eveline Fischer and David Wise really did a great job… and to be honest they had to as Nintendo and Rare took a huge gamble with this game… good for us they did!

this version is short but you can get hold of the CD of all 20 tracks called DK Jamz

To talk (read type) about great video game music, maybe disagree with my choices or just to tell me how right I am come and join us at the Forum

Great Video Game Music: X-Men The Arcade Game

Over the next few weeks I will be scouring the retro gaming scene for the best video game music.

So I’m throwing you a curve ball here (wow check out the Brit using an American slang term) and using some music from an arcade game. X-Men (1992) was released by Konami and I’m almost positive that hardly anyone would have heard this at the arcade with all the many games shouting out their own form of musical advertisement.  I was lucky enough to visit a friend who owns a cabinet featuring this very game and was engrossed (I also laughed hard at the Magneto quote “welcome to die”). This is defiantly Japanese arcade music at its fullest and I think it has some Capcom influences . They were both using the Sound CPU: Z80 (all be it Konami at 8 MHz) and two Sound Chips: YM2151 and K054539. Ok I’m getting technical now I had better finish this here before the (Gweat and tewerble) editor Retroist decides to see if I have mutant healing powers by beating me with the business end of  a Mos technology SID chip still connected to his C64 and let me tell you, that will leave a mark (if not on your body then on your mind)

*only E-beatings will be acceptable, real life beatings may be met with a letter from my lawyer (who has an adamantium bonded to his skeleton)

Giant Atari 2600 Joystick

Have you ever wanted to grab your joystick with two hands, shake and wiggle it like there’s no tomorrow whilst jumping up and down on the fire button? Well now you can courtesy of Jason Torchinsky.

giant joystick

What do you mean “no I have never wanted to do that in my life ever” then watch this video and reassess you entire childhood and imagine this controller came with your Atari 2600 Jnr… different story now huh?

Try getting teeth marks in that during a heavy session on Pitfall.