The Future of Baseball is nearly upon us!

I don’t really like ‘real’ Baseball as a sport. Playing it can be fun, but the need to follow so many rules can really make it drag out.

That said, I am hugely excited about the game because I have seen its future. In only three years time – in 2020 – you’ll be seeing male, female and robotic players in the field!

Yes, the future of baseball is almost here!

The Future of Baseball is here

In the world of Super Baseball 2020, robots jostle with human players in the Cyber Egg Stadium. To properly complete, human competitors can be equipped with powerful armour, computer sensors, and jet-packs for improved offence and defensive skills. Jet-packs!

Even the commentators are going to look cool!

Wait? What the hell is that robot? That one looks hostile! Those glowing red eyes suggest that baseball might only be the start of the robot revolution.

Super Baseball 2020 by Marc Ericksen

The image above, the one with the evil robot, can be found on the website of artist Marc Ericksen. Marc was asked to create the piece for Electronic Arts in 1994 after they had seen an earlier work created for GamePro magazine around a Japanese baseball game called Bases Loaded II: Second Season.

As you’ll see from this fantastic artwork, the future might actually involve laser swords instead of bats. You need this sort of kit if you’re going to be hitting balls thrown at light-speed by robots.

Bases Loaded II: Second Season by Marc Ericksen

Experience the future, in Super Baseball 2020, on the Neo Geo, Super Nintendo and Sega Genesis. You can see a great comparison video over on the Retro Core Youtube channel.

The side-by-side comparisons from around 10 minutes into the video are a great way to get a glimpse of the future.

This post marks the start of a new series from me:
An irreverent and artistic A-Z of Neo Geo Gaming. Catchy, right?

Sunset Riders

Diary Of An Arcade Employee Podcast 025 (Sunset Riders)

Sunset Riders
With November having passed the month long hiatus is over. To celebrate the return of the podcast, for this go around I am discussing 1991’s Sunset Riders. Released to arcades by Konami – this is the first 4 player arcade title on the show.

In addition, on this episode I am joined by a very special guest. Quite possibly the youngest fan we have in fact. William Burton. Who just happens to also be a big Sunset Riders fan as well.
Sunset Riders
If you have any suggestions for future games to cover or comments on the show itself you may email them to me at VicSage@Retroist.com. You can also contact me on TTwitter and of course on Facebook. You can also keep up to date on what is going down at the Arkadia Retrocade by making sure to “Like” their Facebook Page. If you need a daily fix you can check out the Official Diary of an Arcade Employee Facebook Page!

Our ending theme entitled “River Raid” was graciously provided by the talented Tony Longworth. Furthermore you can listen to more of his work on SoundCloud!

Subscribe to the Diary of an Arcade Employee Podcast:
[iTunes] Subscribe to the Podcast directly in iTunes. (MP3)

Directly Download the Diary of an Arcade Employee Podcast:
Episode Mirror #1 (MP3)
Episode Mirror #2 (OGG)

To the sunset…Sunset Riders!


Mario Paint

Watch The TMNT Intro Via Mario Paint!

While it is certainly fair to say that the 1987 Teenage Mutant Ninja Turtles cartoon series was aimed at children. It nevertheless helped make the previously underground comic book characters into media superstars. To say nothing of the merchandising empire it would create with toys, clothing, and a new comic series based on the animated series. Having said that though I don’t believe anyone ever expected to see the intro rendered by way of the Super Nintendo’s Mario Paint program!
Mario Paint - Mike Matei

This was done by Mike Matei of Cinemassacre. Furthermore it is not as if he digitized the opening intro of the animated show. He drew each frame by hand – starting in July of this year and just finishing in December. Each Mario Paint animation cell took him generally a half hour or more.
mike-matei-tmnt-mario-paint

What I’m saying is, Mike delivered something very special. In addition to his hard work, throw in the cover of the TMNT series song by James Ronald. You then have a bit of animation that reaches EPIC levels of awesomeness!

Enough of my jabbering. Sit down and watch how you use Mario Paint to bring the TMNT intro to life!

[Via] Cinemassacre

I really want to thank Daniel XIII for the heads up on this!
Turtle Power

Diary Of An Arcade Employee Podcast – Episode 011 (Ghosts ‘N Goblins)

Welcome friends to the eleventh episode of the Diary of An Arcade Employee podcast! Each show I will not only discuss a particular classic arcade game but share some behind the scenes information of what it’s like to work at a retro arcade. Since it’s October it felt like we should talk about Capcom’s 1985 arcade hit “Ghosts ‘N Goblins”!

If you have any suggestions for future games to cover or comments on the show itself you may email them to me at VicSage@Retroist.com. You can also contact me on Twitter and of course on Facebook. You can also keep up to date on what is going down at the Arkadia Retrocade by making sure to “Like” their Facebook page.

Our new ending theme entitled “River Raid” was graciously provided by the talented Tony Longworth, you can visit his official site by clicking that link or hopping over to his Soundcloud Page!

Subscribe to the Diary of an Arcade Employee Podcast:
[iTunes] Subscribe to the Podcast directly in iTunes(MP3)

Directly download the Saturday Frights Podcast:
Episode Mirror #1(MP3)
Episode Mirror #2(OGG)

It’s time to slam it into gear with Rock N’ Roll Racing

Rock 'N Roll Racing

I was reading through a “Top 20 retro racing game” feature online and at number 18 was one of my favourite Super Nintendo games – Rock ‘N Roll Racing!

I spent many hours driving around its isometric tracks back in 1993. The game was definitely fun, but like so many games that I played in my youth, it wasn’t the gameplay that kept me hooked, it was the soundtrack. As you can probably guess from the title of the game, the music in the game had a hard rock tone, featuring classics such Paranoid by Black Sabbath, Born to be Wild by Steppenwolf and Henry Mancini’s Peter Gunn theme!

The video above has just the music and is great for a nostalgic listen as background music. The hardcore amongst you could opt for the 4 hour play-through of the game below!

I’d forgotten that Olaf from The Lost Vikings game was a playable character in this SNES classic!