Diary Of An Arcade Employee Podcast 029 (Rampage)

Wait a minute, just wait a minute. Didn’t we have two brand new Diary podcasts just last month? That is indeed a fact. So you might be wondering why we already have another new episode. Well, it could certainly be that I am spending more time at the arcade these days. It helps to get the juices flowing, my overwhelming desire to share my personal memories with all of you. On the other hand it might also have a just a little to do with the fact that Rampage is hitting theaters today. Although I do have some great memories to share with you as well as some interesting information on 1986’s Rampage!

On this episode, I will admit that I share a rather embarrassing event from my youth. All tied to Rampage of course. In addition however I was able to include some interviews on this particular podcast. Interviews featuring Brian Colin, one of the co-developers of the arcade title.

I share not just my first encounters with Rampage but touch upon the gameplay too. As well as the legacy of the game series. Not to mention I have included a few vintage audio treats for your listening pleasure.
Rampage - Mutations

Obviously with the 2018 film, which is of course based on the actual Rampage game, hitting theaters today. Perhaps you will find listening to this episode is a good way to spend time while you are standing in line at the movie theater?
Rampage - George

If you have any suggestions for future games to cover or comments on the show itself you may email them to me at VicSage@Retroist.com. You can also contact me on Twitter and of course on Facebook. You can also keep up to date on what is going down at the Arkadia Retrocade by making sure to “Like” their Facebook Page. If you need a daily fix you can check out the Official Diary of an Arcade Employee page too.

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I have no idea if the Rampage film will be any good. It does look fun however and I like giant monsters fighting each other.

You do as well, right?

[Via] Warner Bros. Pictures

Rampage for the NES

Photo courtesy of MobyGames.

Two years after Rampage “hit” (pardon the pun) arcades, Midway’s big monsters made their way to the small screen in Data East’s 1988 version of Rampage for the NES. Rampage was ported to most home computers and game systems, each of which losing details (some small, some large) along the way. The NES version dropped Ralph the werewolf, retaining Lizzie the Lizard and George the Gorilla. It also dropped a bit of quality. The game is playable, but it’s not the best home version by far.

Unlike the arcade version (which required quarters to continue) or some of the other ports that limited the amount of times a player could continue, Rampage for the NES allowed players to continue as many times as they wanted, until their their thumbs went numb or the played through all 128 of the game’s levels.