Yesterday Capcom released the trailer for its upcoming Playstation Network and Xbox Live Arcade 80’s arcade title compilation entitled “Capcom Arcade Cabinet”. The staggered collection will find the first ‘game pack’ made available on February 19th and further ‘packs’ through May 21st or as individual purchases and will eventually allows us fans of the company to own 15 classics from their library that were originally released in 1984-1988.
Ghosts n Goblins, Gun.Smoke, Avengers (The fighting game not the Marvel Comics team), Legendary Wings, Trojan, and Commando are just a few of the titles that will be made available in the upcoming months as a way to join in on the 30th anniversary celebration of Capcom.
Today's Retro vs Remake Games: Elevator Action vs Elevator Action Deluxe
Hotel floors filled with doors and elevators; a common movie setting for comedic chase scenes. But a video game based on doors and elevators? It works better than you might think.
Elevator Action is a 1983 arcade game developed by Taito. You play as a spy named Agent 17, or Otto (no, not Evil Otto;), tasked with infiltrating an enemy complex and stealing confidential information. The complex though, happens to be full of doors, elevators and guards. Being a spy that prefers traveling light, you’re armed only with a small pistol and your wits. Using a traditional four-way joystick and two buttons (jump and shoot) you must navigate the vertical buildings collecting documents from red doors while avoiding the guards that come out of blue doors. Fortunately you can take out the guards using a variety of methods such as shooting, jump-kicking or elevator-crushing. Unfortunately, as you progress through each level, the guards become more agile and their returning shots faster and more frequent. Elevator Action may be a fun game, but it is not an easy one. As with many games of its time, your character is a one-hit wonder and will drop dead with so much as a scratch (or short fall) on his adorably covert sprite.
While there have been several sequels and ports of Elevator Action over the years, Elevator Action Deluxe is the first “true” remake of the arcade classic.
Once again, Otto (or his female counterpart) is tasked with retrieving secret documents from the red doors while avoiding guards. Only this time the buildings aren’t always vertical and they aren’t always hotels. You’ll be slinking through factories, mines and military bases avoiding everything from enemy agents (some of whom summon more agents if they spot you) to soldiers, robots and bombs. Along with the wider variety of stages, hazards and enemies you also get an expanded arsenal of attacks. You still start off with a basic spy pistol, but you can collect weapon upgrades like machine guns, rocket launchers and lasers. You also have a new melee attack so you can bop enemies on the head should they get too close. Or if you’re the stealthy type, you can hide behind a blue door and wait for an enemy to pass by before flinging the door right into his back. Otto also must be wearing Kevlar armor this time around as he can take three shots to the chest instead of one and can even recover lost hits via “heart” doors.
There’s also an expanded multiplayer mode where up to four players (local only) can take on the fifty campaign missions together or duke it out in competitive mode.
Finally, the music in Deluxe is mostly cliched & often silly sounding “Mission Impossible” or “Bond” style tracks that fit the game’s corny atmosphere quite well. The game also mixes in many of the arcade original’s sound effects with the “realistic” sounds making it a treat for nostalgic ears.
So, final verdict? While Elevator Action is fun in its own right, Deluxe just adds so much more gameplay while keeping (most) of the core elements in tact that I’d have to say I enjoyed playing Deluxe far more than I ever did the original.
What do you think? Are Deluxe’s gameplay additions too convoluted or unbalanced? Or is the arcade original too limited and unforgiving to be much fun after ten minutes?
Our friends over at THQ were kind enough to send us this press announcement this morning!
“Infracells are up, mega thrusters are go and the legendary robot hero is ready to make his resurgence in Voltron: Defender of the Universe, scheduled for release in October on Xbox LIVE® Arcade and PlayStation®Network.
In this brand-new take on the classic Voltron animated adventure, players will find themselves teaming up to battle the evil forces of King Zarkon across the varied landscapes of Planet Arus. Interwoven with clips from the original animated television series, the new game from THQ (NASDAQ:THQI) promises a re-mastered adventure in stunning high-definition.
Voltron fans can finally relive some of the most defining moments from the classic series, or even introduce a new generation of young Space Explorers, as they command any of the individual Lions or even team up to form Voltron and wield his epic blazing sword.
Galactic peacekeepers may choose to play either online in seamless 1- to 5-player co-op or offline in 1- or 2-player co-op. Players will select a Lion based on a number of strengths, resistances and elemental attacks that they use to battle fierce Robeasts and a number of other familiar adversaries.
“We really wanted to create a game that’s exciting, true to the original series and challenging to play,” said Peter Armstrong, executive producer. “All of us here are big fans of classic Voltron, and we’re really proud of what we have created.”
Voltron: Defender of the Universe will be available on Xbox LIVE Arcade (800 Microsoft Points) and PlayStation Network ($9.99).”
Our friends over at Atari in association with Bedlam Games were kind enough to send us the heads up on their new trailer for the upcoming Daggerdale title for the PC, PSN, and XBLA. Daggerdale is scheduled to hit your favorite gaming platform this spring.
“The journey begins in the remote Desertsmouth Mountains where the evil
Rezlus and his Zhentarim are attempting to invade and conquer the
Dalelands of the Forgotten Realms”
I for one cannot wait until I can get my hands on this title, I think it looks absolutely incredible. Expect a full review on the title a little closer to release date. Oh, just for the record, I call dibs on playing the Dwarf.
A mighty thanks to USA Today’s Game Hunters for the announcement and photos posted below. Atari and Sony are gearing up for a sequel to the awesome Ghostbusters game from back in 2009. This time however it sounds as if we will not fill the jumpsuits of the classic Paranormal investigators that we all know and love. It looks as if this downloadable game has us blazing our own trails in the Ghostbusters universe ala Gauntlet 4 player!
Make sure to follow the link above to read the whole story. Ghostbuster: Sanctum of Slime is expected for Spring 2011 release on the Playstation Network, Xbox Live, and Windows Live for the PC.