Pengo - Christopher Tupa

Retro Arcade Art By CTupa: Pengo (1982)

Pengo is the subject for this week’s Retro Arcade Art, proving that CTupa has good taste as well as being a talented illustrator. Pengo is an absolutely charming maze game although one with a twist. It was developed by Coreland Technology, a subcontractor for Sega. In fact Sega is the one that released Pengo to the arcades back in September of 1982.

I mentioned of course that Pengo is a maze game. A maze of frozen blocks of ice at that, with the addition that Players can alter that maze as they play. Pengo will push an ice block it comes in contact with, when the action button is pressed. If there is nothing blocking its path it will slide across the stage until it hits the edge of the screen or another ice block.
Pengo - Push Ice Block

Another action Pengo can take is to destroy those ice blocks. When performing the same action in fact, if the ice block is made stationary. It will crumble and disappear. A useful action to take indeed when attempting to evade the Sno-Bees that stalk you.
Pengo - Cracking Ice Block

However as you can see in the screencap those crafty Sno-Bees can do the very same thing. Much like in Atari’s Dig-Dug, when a lone enemy realizes they are it. They will hurriedly try to escape, by heading to one of the four corners of the screen.

In Pengo the Player will lose a life if the Sno-Bees come in contact with our adorable protagonist. So naturally that is why you will spend so much time in the game gleefully hurling those ice blocks against your foes. Not only is destroying all Sno-Bees the way to successfully end the round…it’s addictive.

Of course destroying the enemies at the start of a game doesn’t mean you’ve cleared a stage yet. You see the truth of the matter is there are eggs hidden within the ice blocks in a level. Take out one Sno-Bee and the eggs will begin to hatch. However you will see their location flash at the start of the stage. Which means if you are quick you can take them out while running around the maze.
Pengo - Eggs

If Pengo touches the edges of the wall and uses the action button, any Sno-Bee that is touching the edges will be stunned. Which will allow a Player to crush them easily with an ice block if one is available. Or even run over the enemy and take them out without losing a life.
Pengo - Wall Shake

You now know a few of the basics of Pengo, so why not watch it in action?

[Via] Old Classic Retro Gaming

As always with CTupa’s Retro Arcade Art project, you can purchase the artwork featured in this post. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s Official Site to contact him as well as check out more artwork from his project!

I hope you won’t forget to check out CTupa’s previous entries in his Retro Arcade Art project as well!


Shout! Factory To Reboot Starcade For Television!

Starcade thanks to the folks at Shout! Factory has earned an extra life. Talk about some unexpectedly good news, right?

Of course if you grew up in the Golden Age of the arcades. Starcade was an incredibly amazing and popular game show. Premiering on TBS back in 1982 – Starcade was really something special. Thanks in no small part to the show’s main host, Geoff Edwards.
Starcade - Geoff Edwards

Now the news about Starcade being rebooted – introduced to a new generation is awesome. A true reason to celebrate in fact. Having said that I certainly hope our friends from Shout! Factory will always take this opportunity to release the original episodes to DVD.

There isn’t a whole lot of information on what the new show will be like at this time. I have to doubt that it will focus on arcade games but who can say? They do use the term “retro-boot” in the press release:

“Shout! Factory, a multi-platform media company, has acquired worldwide television format and ancillary rights to the classic TV game show STARCADE from JM Production Company and show creators James Caruso and Mavis E. Arthur. The agreement provides Shout! Factory the rights to develop and produce a reboot of the show for television, as well as production of additional projects for a global audience. Shout! Factory will executive produce these projects with JM Production Company, creators of the original game show. This announcement was made today by Shout! Factory’s founders Richard Foos, Bob Emmer and Garson Foos; and show creators James Caruso and Mavis E. Arthur.

“STARCADE is a classic game show from the ’80s and is pure nostalgic fun. We couldn’t be more excited to work with the original show creators to ‘retro-boot’ STARCADE for a new generation of fans,” stated Shout! Factory’s founders. “As we continue to actively expand our reach into production and development for new series, movies, unscripted shows and specials, this deal exemplifies the type of content we plan to pursue which taps into the interests and passions of our company’s loyal fanbase.”

Created by James Caruso and Mavis E. Arthur, STARCADE first aired in 1982 during the dawn of the video game era and is widely recognized as the first-ever video arcade game show, featuring great gamers competing against rivals playing the most popular games of the day in front of a live studio audience in order to win huge prizes. Alex Trebek hosted one of the first pilots for the show which was later picked up by Ted Turner to air on his then-fledgling cable station, WTBS; STARCADE went on to air more than 130 episodes over three seasons on Turner.

“I consider myself lucky to have been part of the first generation to grow up playing video games and watching STARCADE in the 1980s,” said Shout! Factory’s Development Director, Jeremy Whitham. “Back then, no one could have predicted video games would one day become the world’s most popular form of entertainment. I can’t wait to see today’s crop of celebrities, pro gamers and e-sports stars compete head-to-head and find out who is the top player on the planet.”

“We’re thrilled to be part of this STARCADE revival,” said Jim Caruso and Mavis E. Arthur, producers of the original STARCADE series. “We look forward to bringing the show back for all those avid Starcaders who have been waiting for years, as well as a new class of gaming heroes. Game on!”

The deal was negotiated by Shout’s Jeremy Whitham and James Caruso, the creator and executive producer of the original STARCADE.

If you’ve not had the pleasure of seeing Starcade before – you are in for a treat. Here is an episode featuring the likes of Pengo, Gyruss, Qix, and Graplop!

[Via] Retrorama