Earlier today Christopher Tupa posted a short post warning people to Avoid the Noid. Completely coincidentally, I was digging through some old Commodore 64 diskettes this even and ran across this game. The Noid is harder to avoid than I had imagined!
While digging through a bin of used CDs recently I ran across a mint copy of The Secret of Monkey Island. At a price of 99 cents, how could I refuse?
The Secret of Monkey Island was released in 1990 by LucasArts. In the game. players must help Guybrush Threepwood solve puzzles during his quest to become a pirate. The game is known for its graphics, sound, and overall sense of humor. Here’s a complete play through of the entire game.
I played Jetfighter on a friends PC in the late 1980s and it always struck me a game that was not sure if it wanted to be an arcade game or a flight simulator. So the learning curve, if you wanted to get good at the game, made you work. All in all I was left with positive memories, although I had not though of it until I spotted this ad. The series, which was initiated in 1988, was made by Velocity Development. It had a bunch of sequels, that stretched out, under other studios, well into the new millennium.
I recently purchased this little controller from ThinkGeek and I must say I have been completely pleased with it so far.
I love playing retro games on my computer, but they never feel quite right when using a modern controller (or worse, the keyboard). For the past several years I’ve been using a PlayStation controller connected to a PSX-to-USB box which works okay, but still doesn’t have quite the feel an old school controller would.
RetroLink makes several different styles of retro game controllers that connect to computers using USB, including NES, SNES, N64, and Sega Genesis controllers. (The company also makes adapters that convert real retro controllers to USB for use with your computer as well.) Because they don’t require drivers, these controllers work equally well for PCs and Macs. I’ve always found the SNES controller to be comfortable to hold, so that’s the one I purchased. The cable is 6′ long so it’s definitely long enough, and any program or emulator on your computer that recognizes USB controllers should instantly recognize these controllers as well.
The first thing I fired up was WinVice, the Commodore 64 emulator. The controller worked like a champ and will definitely be getting some serious gaming use in the future!