Mortal Kombat: Hospitality?

After beating your opponent to a within an inch of their life in Mortal Kombat, talented players could press a combination of buttons and joystick moves that would launch a “fatality”. These pre-programmed finishing maneuvers were considered to be so violent at the time that, after much moral outrage, a Congressional hearing was held. Mortal Kombat’s fatalities are considered to be the reason ESRB game ratings were developed.

Over the years, different variations of fatalities were introducted into the series, including “Animalities” (turning your opponent into an animal), “Babalities” (turning your opponent into a tiny baby), and a “Friendship” (in which the opponent’s life is spared). The Mortal Kombat series contained lots and lots of hidden finishing moves, but here’s one I never saw: Hospitality?


I hope Sub-Zero uses his best manners at their little gathering, otherwise Raiden is liable to zap his head off — poor etiquette, by almost anyone’s definition.

Primal Rage (1994)

Back in my early adulthood I was fascinated by the fighting arcade hit, Mortal Kombat. I wasn’t any good at it mind you but I thought it was at least an interesting game. Then came Mortal Kombat II in 1993 and after playing my first game as Kung Lao I was hooked, and I can tell you that hook is still deep in me today.

There was another fighting game during that time, a year later actually that sunk it’s claws into me just as deeply. I played it for the first time at a gas station in my neck of the woods and with it’s stop motion characters it captivated me but like Mortal Kombat I never became very good at it. That was Atari’s Primal Rage.

Now when I say I became captivated by it…let me point out that I picked up the comic book series and even the Novel to the game by John Vornholt. I…I had a lot of time on my hands.

Primal Rage: The Avatars supposedly came about when Atari decided to cancel Primal Rage II and wanted to keep the interest in the property going. Do you remember the toys from the game?

Thanks as always to the Arcade Flyer Archive for the wonderful scanned Flyers and to track666 for uploading the toy commercial on YouTube.

Mortal Kombat: Freddy Krueger DLC Announcement

Yesterday in the comments on Joshua Caleb’s excellent post on Retro Remakes, our own Retroist made mention of a bit of news some of you might have missed. It is true that Frederick Charles Krueger will indeed be available for download on August 9th as a DLC fighter in the new Mortal Kombat game.

Now that the doors have been opened with Freddy Krueger how long will we have to wait until Jason Voorhees or possibly the greatest protector against demons that mankind has ever known, Ashley J. Williams, can be made available as DLC fighters as well? Probably quite some time as Freddy is owned by Warner Bros. the same company that owns the rights to Mortal Kombat and Jason and Ash are not. It would be great though to have all three characters to choose from!

Thanks to IGN for posting the video over on YouTube and Joystiq for the pic up top!

Picture of Stop Motion Goro from Mortal Kombat being Animated

If you were a big fan of Mortal Kombat, you are probably still haunted by the stop motion 4-armed Goro. I know his chest pounding still lurks in the darkest part of my nightmarescape. Did you ever wonder how they did the stop motion animation for him? As you will see it was a very high tech affair.

goro stop motion

I miss the classic coin-op age so much. Check out the original pic at twitpic.