Phantasm Ornament

Mondo’s Phantasm Ornament Is A Ball. Madballs Too!

I should absolutely clarify that statement. Mondo is totally offering the Sentinel Sphere as an ornament for your Christmas tree. I ask you, what is more festive than a Phantasm ornament? Who wouldn’t want to hang the deadly flying device of the Tall Man from 1979’s cult classic Phantasm on their bough? How can it get any better than that?

In this case I suppose the answer might be an ornament of the Tall Man himself. Although a strong argument could be made of course for the addition of the deadly Dwarves from the film.
phantasm-angus-scrimm-sentinels

However, it IS the time of year to be thankful. As always of course Mondo gives plenty of reasons for that.

Phantasm Ornament

All images courtesy of Mondo.


This has been given the blessing of the creator of Phantasm, Don Coscarelli. Of course. Which is why Mondo teamed up with Middle of Beyond to produce the Sentinel Sphere ornament.
Phantasm ornament
Seriously. How can you not want Phantasm’s Sentinel Sphere on your tree? Now you can hop right on over to Mondo’s Official shop site to order your very own.

Now how do you top the Phantasm ornament? With Madballs of course!

[Via] American Greetings Entertainment

Madballs was created in 1985 by American Greetings – that is totally right. The same company that dreamed up the Care Bears had a hand in this 80’s merchandising property. Why were these goofy balls so popular to kids in the mid-80s? For one thing all sorts of gross-out properties were popular at that time. I give you the Garbage Pail Kids as an prime example!
Garbage-Pail-Kids-cover

Now thanks to Mondo and Middle of Beyond you too can proudly display Horn Head, Slobulus, Dust Brain, and Skull Face on your tree! You can click here to visit Middle of the Beyond’s official site to purchase the Madballs ornaments.
madballs-christmas-ornaments-mondo

I can only presume by next year we will be able to purchase Inhumanoids and Beetlejuice ornaments!

Enjoy Warpo’s 2nd Cthulhu: The Great Old One 12″ Figure Toy Commercial!

A little over a year ago the awesome folks over at Warpo set to bringing to life The Legends of Cthulhu Toy Line, presenting a series of figures that were inspired by the Mythos of H.P. Lovecraft but totally making sure it looked as if these toys were produced in the early 1980s.

Images courtesy of Warpo Toys.

Images courtesy of Warpo Toys.

Check out that great artwork by the legendary Ken Kelly (Micronauts, AD&D Toy line)

All images courtesy of Warpo.

All images courtesy of Warpo.

Now those mad geniuses after having been successful in bringing that toy line to life and spending many months pouring over the pages of Abdul Alhazred’s Necronomicon have brought us the new 12″ Cthulhu: The Great Old One! Thanks to the miracles of 1980s technology we even have this VHS taped commercial, the second in a series of three.

Cthulhu 12 inch - Legends of Cthulhu - Warpo

I think all that remains now is for all of us to break out those old Shogun Warriors and have an epic throw down that will truly shake the pillars of Heaven…or better yet…have Cthulhu wipe the floor with Metlar and take his rightful place as the leader of the Inhumanoids. Sorry Earth Corps…you have no chance now.
Inhumanoids - Legends of Cthulhu

Playing With Rocks??

I always thought rocks were the worst playthings ever. I’m not exactly sure why this is, but it could stem from the many times Dad threatened to get me rocks for Christmas. It also could come from The Great Pumpkin, in which Charlie Brown keeps getting rocks instead of treats.
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You can imagine my surprise, then, when toy manufacturers started putting out rock toys in the middle 80s. The first rock toys I remember (though perhaps not the first chronologically) were the Go-Bots Rock Lords. Being as skeptical of rock toys as I was, I really couldn’t believe it when Tonka released the Rock Lords. I figured they had run out of real things to transform and were left with nothing else. I still think it is kind of a stupid idea. It seems like it wouldn’t be as hard to transform into a rock as it would be to transform into a plane or other vehicle. It also seems like it wouldn’t be a effective. I mean, how can a rock fight evil?

Next was Rokkon and Stonedar from the Masters of the Universe series. I thought these were direct rip-offs from the Rock Lords (again, I could be wrong, but that’s how I saw it as a kid). The same questions about the effectiveness of transforming into a rock were there, as well as a question of why MOTU characters were now transforming.

Then there were the Inhumanoids. Now some of the Inhumanoids were rather cool, but as far as I could tell, the Granites were just rocks and subject to all the problems of the Rock Lords and Rokkon & Stonedar.

So as you can tell, I was not thrilled with this trend in 80s toys. I do have to admit one thing, though. They are all better than the Pet Rock.
pet-rock

Inhumanoids. The Full Moon Review!

**One Monster’s continuing mission to explore strange new (old) cartoons. Shows he has never seen! Watched in small segments and reviewed immediately. No research! No rewinds! No shame! Join me as I embarrass myself for your reading pleasure. This is Full Moon Reviews!**

The Inhuminoids. Out of all of the cartoons I’ve never seen, I’ve always felt like this is the one that I should have seen the most. From the minor descriptions of the show I’ve heard in pod casts and what-not it seems to fall in the adventure/monster/madball/bizarre adventure genre. That my friends is a genre I am more than happy to be square in the middle of. Anyway I don’t know anything about this show other than it’s creepy and the characters have cool names. But hey…what else do you need in a cartoon really?

WOW that opening credit sequence would have caused a lesser retro-monster cartoon reviewer to have an awesome induced seizure. I’m having a hard time even remembering everything I saw. There were transformations, Monsters. Monsters breaking rocks. Lava. Other monsters….all the essentials. I hope the rest of the show lives up to the promise of awesomeness made by the opening credits I just hope it moves at a little less of a frenetic pace…otherwise I might be dealing with a regular old seizure.
Presenting Inhuminoids Episode 4: Negative Polarity.

Uhhh I have no idea what is going on. There are all these monster guys (pretty sweet looking monsters) and there is a robot some giant robot/medieval knight monster is leading two other monsters (one who looks like a fire beast and one that looks like a king Kong rock monster through a cave and he finds a glowing ball that he calls gavacite. He cracks it open and the two monsters grow really big and he gets knocked on his metal keister. And they all agree that they now have the power to finally rule something or other. I’m assuming that since they have ambitions they must be the bad guys but I guess time will tell.

The two big monsters approach a demon looking monster sitting on an island in the middle of lava. He appears to be playing with a clay human toy. He knows they got into the Galvacite and they say their gonna destroy him with their power. (he must rule whatever it is they wanna rule. He pushes a button and sinks into the ground escaping thing one and thing two.

We cut to a courtroom where two of the most villainous villains I’ve ever seen are about to be sentenced for some crime or another. A senator runs in to pardon them with papers that upon further inspection appear to have huge letter M some fancy borders and a drawing of an eyeball on them. The judge says they’re in order and I cant help but agree.

They get pardoned and then an enormous skeleton dinosaur beast crashes up through the floor and says that the formula the bad dudes made was a failure and the sun still burns him. Now he has to destroy them (talk about an unsatisfied customer! The judge ridiculously sends the bailiff to arrest him and he gets out handcuffs (that wouldn’t fit around the monsters pinkie nail) to do just that. His arrest attempt ends with “mixed results”

So the defendant (the one that was a giant monster, not the evil looking guy in the eye patch) was Manglar which is one of the character names I knew! He’s pretty awesome looking with a skull face a scary armor covered body, a giant tentacle arm and shiny blue eyes that bear an uncanny resemblance to The Jewel Eyed My Little Pony Toys!

We’re back underground and those two giant monsters are still hoped up on Galvacite and talking about taking over and destroying the inhumanities (I kind of thought they WERE the inhumanities) their boss robot, who suddenly has a foreign accent of indistinct origin is telling them to destroy Infernac…? When suddenly Metlar bursts through the wall, Kool Aid Man style, and tells the Inhuminoids to attack! Apparently the in humanoids are actually clay statues of ancient Roman characters come to life.

I don’t know that the monsters are or why some of the monsters are fighting other monsters and I still don’t know who is good and who is bad. The inhumanities attack and all hell brakes loose! The Inhuminoids get their clay butts absolutely handed to them in this fight. Medusa dies a graphic screaming ugly death and the sometimes foreign sometimes not foreign robot fell in the lava and gets killed! Killed! In a cartoon! The two big monsters produce some kind of ultra powerful magnetic field and wipe out the rest of the Inhuminoids.

Okay so the robot guy isn’t as dead as I thought he was but they do push him down, yell at him and tell him they don’t want to be his friends anymore (ouch!) then they throw lava at Metlar and take over Infernac. Being a jerk is the first sign of a Galvacite addiction…

Metlar stagers his way to the rock kingdom to visit the rock king but all the rock soldiers pelt him with rocks. He tries to explain that there has been a magnetic inversion and he needs to talk to their king and that he isn’t evil anymore (is it because of the magnetic inversion? I didn’t know evil worked like that…)
The king wanders out and does a double take when he sees Metlar

Metlar is sick and suddenly not evil so he apologizes to the (apparently impeached) rock king for tricking him into freeing Metlar and getting him in trouble with the rock citizens. The rock king is weirded out by his apology but he accepts it. Then Metlar drunk-walks off into the distance.

We then get a montage scene where military people are doing military type things that are getting messed up because of weird magnetic interference.

The whole world is freaking out wandering what in the devil is going on…is it the Russians? Or some OTHER sinister force? Now we are in the headquarter of some sort of typical looking 80’s cartoon action team. They’re making puns like “cool it liquidator” and “that guy really burns me up” so I’m assuming they have some kind of powers.

As they are having some kind of weird expositional conversation about why its bad the earth has gonna all magnetic Metlar bursts up through the floor! (I’m sold…this is how I make my entrances from now on!)

They attack the poor misunderstood Metlar but soon realize that he’s not fighting back. He tells them he’s come as a friend. One dude says “you’ll forgive us if we don’t start dancing yet” To which, if I were Metlar, my response would be: “Why would you start dancing anyway? That doesn’t even make sense!” instead Metlar engages in more expositional dialogue.

He tells them the good guys are now bad and vise versa (meaning he was a bad guy and the two giant monsters were good guys! The humans and Metlar decide to do a “mortal enemies working toward a common good” thing. I love those things! So the humans have put on their robot suits and headed off to help Metlar…patch eye and Manglar are off to find a monster to help them defeat Decompose (a character I had also heard of) the skeleton dino guy. Everybody is ready for action!
The robot suit guys get attacked and possibly killed by snail warrior monsters riding snail warrior beasts with crossbows.

Meanwhile the world has gone goofy damns are breaking the aurora borealis is confusing the polar bears and all the buildings are bending like rubber because the magnetic fields are so strong. Is massive magnetic chaos!!

It turns out the humans are still alive and were captured. They are in the process of being auctioned off by the snail-dog guys.

They escape the auction with the help of the (now Russian) robot suit guy. They make their way through all the magnetism in their suits…that they point out are made of plastic. Does anyone know if this is cannon, where they always plastic or just in this episode. They get to Infernoc and engage the two monsters in an epic clash of the titans style battle.

They put the Galvacite stone back together (they do this by liquidator melting the rock back together with acid…because it works like that) then they attack the two big monsters and knock them out with a rock which goes shooting up into the lava cloud.
I’m assuming this is what they were going for since they break into celebratory dance.

The two monsters go back to normal and the now evil again Metlar attacks them and drives him from their domain. All the magnetic goofiness and radiation on earth stops. We go back to the two bad guys witnessing a monster nest hatching. One of the monsters hatches first and eats the others (how graphic!) They are about to recruit the crazy carnivorous monster when they realize they have to way to control it. They are chased from the cave and barely escape with their lives.

This cartoon was unexpectedly action packed. It moved so fast that I could barely keep up with what was going on and considering the fact that I’ve never seen an episode made it worse. In retrospect I shouldn’t have started with episode four (every other show you could jump in wherever you wanted) I’m probably going to have to do some more research since this is definitely the kind of show I could get into. At least I’m assuming I could I was having a little trouble with the computer while I was watching it. You know. Magnetic interference and all.

WildSpace

Are You Ready For WildSpace? (1993)

In 1993 when TSR released it’s board game based on it’s Dungeons and Dragons property, entitled DragonStrike, it included a 30 minute video tutorial to help newcomers to the art of Role-Playing an adventure game. Their follow up game was going to be set in Wildspace, which is pretty much Dungeons and Dragons in space…but the game was never released. The game was advertised in one of the TSR Dragon magazines however:

“Wildspace – Sail the void between planets in your squidship in search of treasure. Evil mind flayers, draconians, and Lord Fear hunt the spaceways trying to stop you. This is the second game in the AdventureVision series. Like Dragon Strike, when Wildspace the video ends, Wildspace the game begins. Watch the half-hour video adventure featuring your heroes in awesome action, then play as a team in exciting fantasy space adventures.”

Watch the WildSpace Trailer

Besides having an awesome Illithid, or Mind Flayer as it is more commonly called in that video. It also happened to be directed by THE Flint Dille. Flint Dille was one of the writers behind almost every popular cartoon in the eighties. Which ones you ask? Transformers, G.I. Joe, Visionaries, Inhumanoids, and the Pirates of Dark Water to name just a few.

I don’t know why the game was never released, but perhaps Dragon Strike didn’t do as well as TSR had hoped?