Bigfoot Family Rescue! A New Atari 2600 Game?!

How many times can you say there is a new Atari 2600 game waiting for you to play? That involves a Bigfoot Family Rescue? I’m pretty certain that there are not a lot of you that can claim this. I will have to admit I would be in the exact same boat until last evening. When my best friend, Shea Mathis, plopped down the Bigfoot Family Rescue he purchased for the arcade!
Bigfoot Family Rescue

Or is it Bigfoot Family Search? No, the manual in fact clearly states the name of the game is Bigfoot Family Rescue. Perhaps this Atari 2600 homebrew cart was inspired by the legendary In Search Of… TV series? Case in point the episode of In Search Of…Bigfoot that Tom Berges shared a couple of years ago!

My silliness notwithstanding, Bigfoot Family Rescue was the result of a successful Kickstarter campaign in 2016. Programmed by Jason Santuci of Gemintronic based on an concept by Bobby Alexander. The Kickstarter was only attempting to raise $800 but ended up securing $2,398 in pledges.

What is the story for Bigfoot Family Rescue?

Well, Bigfoot and his Family are under threat from the Witch of the South. It seems the love of these particular forest inhabitants angers her to no end. So she abducts Bigfoot’s Family while he is sleeping. Our poor Bigfoot must now go forth and search the forest – smashing question mark shaped rocks to find useful items and his kin.

Those symbols you see that I’ve collected – from the left to the right are two extra health, Bigfoot’s Daughter and Wife, as well as a pile of rocks. Which can in fact be thrown at the enemies that come charging at you.

In addition to the attacks from the Witch of the South which include harnessing the Northern Lights to assault Bigfoot, she can warp you to parts of the forest that are frozen. Costing you precious time, the red bar in the bottom right corner of the screen.

After breaking open the correct rocks, Bigfoot will find his Family and must quickly attempt to bring them to the safety of their cave in the North. This is done by literally touching symbols found throughout the forest – represented by the letter N. Having said that however you still must keep moving through the forest to find those markers that will take you to safety.

At the arcade we really had to read the manual a couple of times to put everything together. While the symbols were easily explained in the opening page of the manual. The instructions for playing the game are hidden in the story itself!

For this reason I am pretty certain that Shea is going to keep this new Atari 2600 cartridge in the office. Instead of having it out in the 2600 cart circulation on the arcade floor. Which is okay by me – it just means I can play it after we close.

Now that we have seen what Bigfoot Family Rescue is all about. How about you take a moment and watch this Halo Atari 2600 homebrew video?

Weekly World News Archive


When I was a kid, one of my grandmas used to clean houses as a part time job. The occupants of one of the houses she cleaned bought every silly tabloid out there on the stands, including the National Enquirer and Weekly World News. Instead of throwing the old issues away she would always bring them home. When my sister and I would go visit, we would literally dive into the pile, reading all the articles in an attempt to find the craziest ones.

In high school I took a current events class and one of our assignments was to bring a newspaper article each week to talk about in front of the class. The teacher didn’t care what the articles were about, as long as you could talk about them for 2 minutes. Each week I went down to the local supermarket and picked up a copy of the Weekly World News and would bring an article from it. My teacher once told me, “the idea of the assignment was to bring something newsworthy.” How could the Loch Ness Monster being pregnant with Bigfoot’s baby not be newsworthy???

Google Books now has every episode of the Weekly World News online for free reading, from 2007 back to 1980. If you did not see the first photos of Heaven, hear about Bigfoot’s Love Slave, or read about the space alien that was shot by a Nevada hunter, you owe it to yourself to flip through this archive.

The Loch Ness Monster’s baby will thank you.

Link: Weekly World News on Google Books

Text Adventure: Cryptozookeeper

After listening to the Retroist’s recent podcast featuring Zork, my friend Robb Sherwin reminded me that he recently released his own text adventure, Cryptozookeeper.


In the game, players must collect various bits of DNA and combine them to create “cryptids” (think Bigfoot, Chupacabras, and Mothman), which will eventually be put to the test by fighting other fantastic creatures in cage-style fights in the back of a dingy bar. You’ll also spend time wandering around the future wastelands of New Mexico with ex-college classmates, running into drunkards, aliens, and cloned, evil versions of you and your friends.

Unlike most original 8-bit text adventures, Cryptozookeeper features graphics and music. It also contains some pretty adult language, so … minors beware.

Cryptozookeeper can be downloaded for free from for free. A 2-DVD set containing all the game’s music, source code, and lots of additional extras is available from Robb’s website for $15 plus shipping.