I’ve always had a soft spot in my heart for Xevious, even back in my youth when I would try to last more than a minute while playing it in the arcades. I still feel it was way too hard, not a Donkey Kong level of difficulty perhaps…but still a tough one.
I will say this though, the Atari 7800 port of the title has some really nice box artwork!
As I’ve stated before I sadly never owned an Atari 7800 but this video by Machines2jeux makes it look like a fairly nice port.
Xevious by the way was never released to the Atari 2600 or Atari 5200 home gaming systems. I find that odd.
I never owned the Atari 7800 but the box art for their games were positively awesome, particularly this one for the arcade classic Asteroids. This port of the title did away with the Vector graphics of the original, instead it used colorful Raster graphics. The game also allowed for two player options that included team play, alternating plays, and a mode where you could destroy your friends ship with your laser blasts if you were not careful…or just vindictive.
Thanks to the AtariAge site for the awesome box scan as well as the screenshots.
GameSetWatch has posted an fascinating interview with the folks at O’Shea, Limited, who stashed 3 million sealed Atari cartridges in a cave back in 1990, and have been selling them ever since. It is cool to read about a company with an interesting business model that anticipated the secondary market brilliantly.
Though originally developed for the Commodore 64, Impossible Mission was ported to many system including the Atari 7800. Interestingly the Atari 7800 version has a confirmed bug that makes the game “impossible” to win (delicious); it places some of the code pieces underneath computer terminals, which the player cannot search (since attempting to do so will access the terminal). The manual is not much to look at “design-wise” but I like the level of detail. Manuals like this demand to be read.