Tapper - Christoper Tupa

Retro Arcade Art By CTupa: Tapper (1983)

Tapper is a great choice from Christopher Tupa, for this week’s Retro Arcade Art. Developed by Marvin Glass and Associates. Who I should add were responsible for a few games and toys you might recall. Ever hear of Operation or Mouse Trap? While Tapper may have been developed by Glass it was released by Bally Midway.
Tapper - Arcade Marquee

I think we should tackle the Tapper name right out of the gate. This classic arcade title has the distinction of being produced by Budweiser!
Tapper - Budweiser Arcade

It is a fact that the arcade cabinet has one of the most distinctive designs. The brass rail at the bottom of the machine for Players to rest a foot. As well as some featuring ashtray holders on the side of the control panel.
Tapper - Arcade Cabinet

While those are definitely unique features to be sure. However for a game that was mostly carried in family-friendly arcades. A lot of parents saw Tapper as promoting drinking and smoking. Which is why of course that Bally Midway released Root Beer Tapper as an alternative a mere year later.

Gone were the ashtrays and brass rail. The side art had even been altered to showcase a character that looked more like a soda jerk than a bartender. Naturally all elements of the Budweiser brand had been removed from the game as well.
Tapper - Root Beer Sign

As for the gameplay for Tapper it’s easy to understand but hard to master. Tapper must keep slinging frosty glasses of root beer to his thirsty patrons. Who appear in early stages in small numbers but increase in later levels.

On the first couple of stages you will be serving cowboys in a western bar. Followed by an outside event with sports fans. Then you will need to contend with angry punk rockers in a basement bar. And finally you will head to outer space to serve some aliens.

This is done by pulling on the tap which of course fills up the mug in Tapper‘s hand. Releasing the tap slings the full mug across the bar to a waiting patron. Doing so might result in a happy guest being pushed outside the doors. In fact you need to clear the bar of all patrons before being able to complete the stage. Of course if there is no one to receive a mug it crashes to the floor and you lose a life. The same thing will occur as well if you fail to retrieve a mug that the patron sends back to be refilled.
Tapper - Empty Mug

Also if a patron reaches the end of the bar without being served they lose their temper. Taking it out on the Player in fact by sliding Tapper across the bar and out the door. Resulting in a loss of a life of course.

Players can move up and down at the edges of the bar. In later stages the ends of the bar are often split up. Two might have you serving from the right side and two on the left, etc. Besides picking up the empty mugs which will net you points, some patrons will leave a tip. Collecting this will cause a quick dance number to start up which usually distracts the patrons. Giving you a couple of seconds to collect empty mugs and not get overwhelmed.
Tapper - Dancers

In addition to slinging root beer, between the changes in venue. There is a quick mini-game. A bandit shakes up all but one can of root beer. Then slams his fist against the counter causing them to rotate – forcing the player to keep a sharp eye on the unshaken can. Otherwise when you open the wrong can Tapper gets a face full of soda. Find the right can of course and you get a hefty bonus to your score.

Now that you know the rules of Tapper, why not watch it in action?

[Via] Barry Bloso


As always with CTupa’s Retro Arcade Art project, you can purchase the artwork featured in this post. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s Official Site to contact him as well as check out more artwork from his project!

Don’t forget to check out CTupa’s previous entries in his Retro Arcade Art project as well!

Kaos - Christopher Tupa

Retro Arcade Art By CTupa: Kaos (1981)

Christopher Tupa has done it again. With Kaos his pick for this week’s Retro Arcade Art. He has chosen another arcade title that I have not heard of before. I am going to go out on a limb and assume that many of you have not heard of Kaos before today as well!

While Kaos might be a mystery to you. I will add that who is responsible for the design and production of the game also requires some sleuthing. If you go with the knowledgeable folks over at the International Arcade Museum the credit goes to Taiyo. Although as can be seen from that attract screen as well as the arcade cabinet itself, it was released by GamePlan, inc.
Kaos - Arcade Machine

However, mystery of who gets credit for Kaos aside. This 1981 game belongs to the maze genre of classic arcade titles. Although having said that this isn’t like Pac-Man. In fact it is a vertical maze that the Players have to navigate – jumping from one moving platform to another. I honestly feel that 1982’s Zoo Keeper was inspired by Kaos for the former’s bonus level.

Now the gameplay for Kaos is rather simple. Players attempt to catch coins as they glide across the moving platforms towards the bottom of the stage.
Kaos - Stage 1

This isn’t just because you are trying to rack up points of course. It turns out that in this video game universe when a coin reaches the bottom of the screen it becomes a deadly dragon! Who will naturally give chase to the Player.
Kaos - Dragons

As you might imagine if a dragon catches the Player you lose a life. But at the very least you can take comfort that you helped to fill a dragon’s stomach, right?
Kaos - Dragon is Fed

In later stages the dragons will actually spawn from the top of the stage. Beyond that another threat is the maze itself. For example some of the platforms will have walls attached to them that can slide you off. Or worse yet in early levels they can rake you to the side of the screen where you will be electrocuted. However in some later stages you can safely wraparound to the other side. Thankfully before each stage it will give you a friendly warning. In addition if you slip through a crack in the platforms at the bottom of the screen you will be fried as well.

Take heart though brave adventurer! The Player isn’t totally without a way to fight back. If you jump up to the top of the stage and make contact with a green pyramid. You are transformed into an almighty dragon-slaying King! At least for a little while. You can rush towards the foes and dispatch them with a touch…and net yourself a nice score in the process.

Kaos - King

Hail to the King, Baby!

Feel like trying Kaos for yourself? Good news it’s totally available on the Internet Archive Arcade!


Kaos - Service Manual


As always with CTupa’s Retro Arcade Art project, you can purchase the artwork featured in this post. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s Official Site to contact him as well as check out more artwork from his project!

Don’t forget to check out CTupa’s previous entries in his Retro Arcade Art project as well!
(Beezer)
(Bomb Jack)
(Devil Fish)
(Dig Dug)
(Inferno)
(Kangaroo)

Jungler - Christopher Tupa

Retro Arcade Art By CTupa: Jungler (1981)

How many of you Arcade Addicts out there played Jungler back in the day? While I was indeed familiar with Christopher Tupa’s pick for this week’s Retro Arcade Art. I will certainly admit that I never had the privilege of playing Jungler in the arcades of my youth.
Jungler - Marquee

Jungler happens to be one of the many maze games from the early 80s. Obviously Pac-Man is the most famous of that genre. However back in 1973 Atari heped start the arcade maze craze with Gotcha!

While Jungler was developed by Konami it was in fact Stern that produced the game. You might now Stern for it’s arcade classic titles like Berzerk, Scramble, Tutankham, as well as Pooyan. The goal of the game is to control your white colored snake (Jungler?) as it navigates a maze.
Jungler - Screen 1

The problem is you have three other snakes in the maze with you. They want nothing more than to catch and devour you. The enemies comes in three different colors as well as lengths. The green snakes are shorter than Jungler and if a Player makes contact with the head it will safely devour them. A yellow snake is the equal length of the Player. While you will be able to eat them- they won’t cost you a life if you make contact in the maze. The red snakes however are longer than the Player and will result in death if it catches you.
Jungler - Red Snake

This isn’t a game though where you just have to constantly be on the run from your foes. Not at all. Jungler as it turns out happens to be able to shoot at the enemy snakes. Each successful hit will shorten a snake by one segment. Of course the enemies will do this randomly as well so you always have to be on your toes.

I was quite shocked while doing research to learn that Jungler did not receive a port to the popular home consoles of the day. It did have versions on both the Arcadia 2001 console in 1982 as well the Tomy Tutor a year earlier. On the other hand it at least got a handheld version thanks to Gakken.
Jungler - Gakken

As I previously mentioned earlier in the post. Jungler was a game that just wasn’t found in my neck of the woods. Thankfully I was able to play it when the Game Room dropped on the Xbox – a classic gaming option I might add that should have stuck around.
Jungler - Arcade Cabinet

Ready to see Jungler in action?

[Via] H. Gallo 64


Now remember that with CTupa’s Retro Arcade Art project, you can purchase the artwork featured in this post. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s Official Site to contact him as well as check out more artwork from his project!

Don’t forget to review CTupa’s previous entries in his Retro Arcade Art project!
(Beezer)
(Bomb Jack)
(Devil Fish)
(Dig Dug)
(Inferno)
(Kangaroo)

Devil Fish - Christopher Tupa

Retro Arcade Art By CTupa: Devil Fish (1982)

Devil Fish - Marquee
Devil Fish is a game that I can certainly say I’ve not heard of before. It was however an arcade title released back in June of 1982 by Artic Electronics. A bit of Lock ‘N’ Chase with maybe a little Mouse Trap thrown in. Devil Fish is another prime example of how the Golden Age of arcade games were pretty imaginative. As well of course as being this weeks Retro Arcade Art offering from Christopher Tupa!

Devil Fish is one of many popular maze related titles from the early 80s. I would say that Pac-Man is of course the greatest example of the maze genre. Obviously. With Devil Fish though you have the added bonus of playing a well meaning dog. Sea Dog as a matter of fact who has been tasked by the King of the Sea to get rid of the rampaging Devil Fish.

Devil Fish - Arcade Flyer Archive

Image courtesy of the Arcade Flyer Archive.

Those titular villains have escaped from their underwater prison and are making a mess of the King’s sea garden. They look very much like multicolored Octopi. So Sea Dog must attempt to lure the beasts with bait, in this case fish. The player drops the bait in an attempt to fatten the Devil Fish where they get stuck in the narrower passages of the maze.
Devil Fish - Stage 1

Once an enemy is trapped, Sea Dog can scoop them up and deposit them in a cabin. Why? Because each Devil Fish that he drops off reveals the image of the beastie hiding in the garden. Once it is fully revealed Sea Dog heads to the next stage.
Devil Fish - Stage 3

Now that you know a little about Devil Fish, check out the gameplay!

[Via] Old Classic Retro Gaming


Remember that with CTupa’s Retro Arcade Art project, you can purchase the artwork featured in this post. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s official site to contact him as well as check out more artwork and even listen to his podcasts!

Now make sure to enjoy the earlier entries for the Retro Arcade Art By CTupa!


Retro Arcade Art 1 (Beezer)
Retro Arcade Art 2 (Bomb Jack)

Bomb Jack - Christopher Tupa

Retro Arcade Art By CTupa: Bomb Jack (1984)

Bomb Jack - Marquee
Friends, how many of you recall Bomb Jack? It was an arcade title that was developed as well as manufactured by Tehkan in 1984. It is also as a matter of fact, the subject of this week’s Retro Arcade Art by Christopher Tupa.

Bomb Jack - Flyer

Flyer courtesy of the Arcade Flyer Archive.

While Tehkan might not sound familiar. I am certainly positive you know them by their current company name. Which is Tecmo! Bomb Jack proved popular enough by the way that it received three sequels. Bomb Jack Twin was another arcade game with Mighty Bomb Jack and Bomb Jack II for home consoles and computers.
Bomb Jack - Mighty Bomb Jack - NES

Just before I jump into the mechanics of Bomb Jack I will remind you of CTupa’s new art project. The artist will be sharing one new illustration a week for the foreseeable future. Furthermore they are all based off the Golden Age of video games.

As an added bonus you can pick up each of the Retro Arcade Art offerings. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s official site to contact him as well as check out more artwork and even listen to his podcasts!

Bomb Jack tasks players with controlling Jack. Obviously. A superhero who must travel throughout time and pick up the red bombs scattered across the stages. While avoiding contact with the numerous enemies that populate the level. Fortunately for our hero he can jump super high and even float.

There is a bonus when players pick up the bombs after the fuse has been lit. Doing so will cause the meter at the top of the screen to expand. Once it is totally full it will release a circular and bouncing letter P. If Jack nabs that he becomes invincible as well as the enemies transforming into bonus coins to be picked up.
Bomb Jack - Power Up

In addition the player can pick up other bonuses. Such as the letter B, which will increase your score multiplier by 5. On the other hand there is also E that gives Players and extra Bomb Jack. Last but not least we have S which is the rarer bonus and it will give you an entirely free game.

Now why not take a few minutes and check out the game play for Bomb Jack

[Via] Classic Game Videos

Make sure to enjoy the earlier entry for the Retro Arcade Art By CTupa!


Retro Arcade Art 1 (Beezer)