In 1981, Epyx released Crush, Crumble, and Chomp for home computers. The game was fun, but quaint and resembled other computer games from the early 1980s, featuring basic graphics and gameplay. Epyx did not obtain any official movie licenses for the game, and so it featured monsters with names like “The Glob,” “Mantra,” and a tribute to our favorite giant lizard, “Goshzilla.”
In 1986 Epyx released the unofficial sequel to Crush, Crumble and Chomp. The Movie Monster Game, released for Apple II and Commodore 64 home computers, allowed players to take control of several monsters, pick a city, and do some serious damage.
The game begins by allowing players to choose one of six monsters, put them in one of six different cities, and then choose one of five different “movie plots.” This allows for lots of mixing and matching to produce unique games. You could have the Stay Puft Marshmallow Man (I mean “Mister Meringue”) terrorizing New York, Tarantus the Tarantula searching for his offspring in Moscow, or our old pal Godzilla doing what he does best — going berserk in Tokyo.
The Movie Monster Game was unique in the fact that Epyx did actually acquire proper licensing for the Godzilla character, and displayed the character prominently in advertisements and even on the cover of the box.
Check out the following YouTube video in which DerSchmu destroys a bit of San Francisco using Godzilla. It’s a smashing good time!
(Movie Monster Game pictures courtesy of MobyGames)
In February 2014, the Apple Macintosh turned 30 and Apple celebrated with a very nice little microsite that, amongst it’s many photos and anecdotes, included a small icon for each of its machines. At the time I thought that the icons were really cool and I wasn’t the only one!
Graphics website Nice F’ing Graphics decided that the icons were so good that they needed to be turned into vector images and shared with the world!
Whilst I have no use for the Illustrator file that they shared, the white-on-black icons are a thing of beauty and I’d happily turn some of these into wall art!
How many of the icons here do you recognize? And which is your favorite? For me it has to be 1998’s iMac. At the time, the iMac blew me away and I coveted the machine for years. The Apple microsite for 1998 is a great read too, detailing a trip to the Isle of Man to provide kids with internet access for the first time – all from a bus full of Mac’s!
I loved Crest commercials when I was a kid. So of course I begged and pleaded with my Mom during every supermarket trip we made to please buy Crest. I am not sure why, maybe Crest was more expensive? But she hardly ever bought it. When I became an “adult”, I started buying Crest, but at some point I bought Colgate and I have never looked back (accept for a crazy summer with Aqua Fresh).
Most if not all of the retrarians on this site have more experience than I with old computers. It’s not hard to do, as my experience with old computers is limited to the few moments I spent with the school library’s Apple IIe. What I did in those few moments, though, was very memorable. I played with Apple’s Logo program.
I don’t remember everything about Logo. I’m probably not even remembering the most important thing. But what I do remember is that you could make graphics with a turtle. I think we called them “turtle graphics”. I’m not sure about that, but I am sure that you had to type in programs, giving the turtle directions and lengths, to draw pictures. I figured out how to make the turtle draw squares and was very proud of that fact. But there are several people who could and can do much more than I.
Now the graphics were memorable themselves, but what really sold it is the turtle. How could any middle school kid such as I was at the time not love drawing with a turtle. It just gave the program that much more personality. Not only so, but years later I have realized something significant: the Logo turtle looks almost exactly like the Asteroids spaceship!