Friends, do you remember Inferno from back in 1984? Manufactured and distributed as well by the legendary Williams Electronics. This is another pick from Christopher Tupa for his Retro Arcade Art project that I have not had the pleasure of playing before. With Inferno you certainly have a mix of Wizard of Wor in addition to some Crystal Castles.
Furthermore the control scheme for Inferno has just a hint of Williams’ 1982 arcade hit Robotron 2084!
I should add that most of us do not remember the game. That is of course because it was never widely distributed and it is also believed that only 6 arcade cabinets now exist. Although you can freely find it on MAME as well as the Internet Arcade Archive!
As for the gameplay, you are tasked with dispatching enemies found in the worlds of the Grand Lizard. These enemies which are small multi-colored and known as cyclops, can be shot with your laser.
Doing so will destroy their bodies and leave their black souls behind. Which will then attempt to run into the open maw of the Grand Lizard at the top of the screen. You can make contact with the fleeing monsters and absorb their souls.
Or instead attempt to follow them into the Grand Lizard’s waiting mouth to do battle in the Inferno Wave. Which is essentially a free for all with every bad guy aiming to take you down!
In addition to the Cyclops you must also contend with the Tankov. A sentient tank threat that requires you to blow off its treads while positioned on a lower level of the maze. Then get on an equal level with the demonic tanks remains and shoot it again.
I’m not quite certain how to describe the character of the Nymph. Perhaps it best you just read the description from the game yourself?
Inferno is yet again another example of what made the Golden Age of Arcade games so great. The sometimes throw everything at the wall elements frequently worked in the games favor. Of course sometimes that didn’t work as well. But here we are 33 years later, enjoying CTupa’s artwork that was based on a game that never was widely released, right?
Now remember that with CTupa’s Retro Arcade Art project, you can purchase the artwork featured in this post. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s official site to contact him as well as check out more artwork from his project!
Now that you know a little about Inferno, why not watch the game in action?