In salute to the ongoing and unending appreciation for Retroist by the people that are the heart and soul of the site, I (among others) was asked to tell the world (preach from the rooftops, if you will!) what Retroist means to me. Give me eleven minutes, and I’ll be happy to tell you why!
Not exactly short, sweet, and to the point, but it is important to remind our readers and contributors about why we do this.
As we move into 2017, I’d love to continue to give unending thanks for the opportunity that has challenged me, made me excited to write, and given me a huge source of pride and contributed to the happiness I was able to find within myself.
And if my response wasn’t short, this one is:
Allison has been contributing to Retroist since July 2015, and has published a new article almost weekly since then. She has bragger’s rights to a large collection of retro commercials, plus she has a knack for finding the obscure nostalgia we may have forgotten…or never knew about. If you like everything you’ve seen here (check out her Retroist writer’s profile), she has her own blog, Allison’s Written Words. You can follow her blog on Facebook, and her on Twitter @AllisonGeeksOut.
Please express your appreciation for Retroist (and what it means to you) with #ThankYouRetroist. She is huge on solidarity, and feels this is a great step in that direction. She’ll see you in 2017!
If you are like me the answer to that question is you find a great big smile spreading on your face as you watch this video from Jeff Twomby’s YouTube channel. I am going to assume that the young man who works at a Wal-Mart in this video sees nothing wrong with trying to brighten the day of those he interacts with and in this case he appears to have succeeded with his impersonations of Norville “Shaggy” Rogers and Scooby-Doo.
I truly hope this young man isn’t given any grief over this recorded interaction because don’t we all need a couple of more reasons to smile throughout the day? What do you think of this impersonation, Scoob?
I spend a lot of time at the Internet Archive. Any why wouldn’t I? They have music, podcasts, newspapers, magazines, video games and so much more. Recently my attention has turned to their vast collection of literature in the public domain, especially their The Pulp Magazine Archive.
Pulp magazines (often referred to as “the pulps”), also collectively known as pulp fiction, refers to inexpensive fiction magazines published from 1896 through the 1950s.
Filled with thousands of magazines, all of which you can read online or download and put on your Kindle or other e-reader, the The Pulp Magazine Archive has become my one-stop shop for bedtime reading fun. Especially great is their collection of “IF Magazine”, which has become an obsession lately. It is fulled with gems from amazing writers, most of which I had never heard of before. Not familiar with “IF?”
If was an American science fiction magazine launched in March 1952 by Quinn Publications, owned by James L. Quinn. The magazine was moderately successful, though it was never regarded as one of the first rank of science fiction magazines. It achieved its greatest success under editor Frederik Pohl, winning the Hugo Award for best professional magazine three years running from 1966 to 1968. If was merged into Galaxy Science Fiction after the December 1974 issue, its 175th issue overall.
Note for Kindle readers. Reading it online gives you a richer “pulpier” experience since, but you can download all of these files in .mobi format, which will work on your Kindle, although the formatting does not always hold up. I do not have any other E-Paper readers, but I imagine the experience will be similar.
It is a simple game, but for fans of the TV show, “Malcolm in the Middle”, this is probably the closest we are going to get to a game based on this wonderful TV show. The premise is not complex, you take the role of young Malcolm as you walk betwixt your two brothers. The only challenge is that you have to remain “in the middle”. You brothers, Dewey and Reese are not going to make this easy of course. The slow down and speed up at random and if you lose your focus for a minute you will knock into them and end your game. The distractions are pretty simple, but they work as the three boys are constantly saying things that reference the show.
The folks over at Nerd Lunch have been going strong for years now and they just celebrated a major milestone, their 200th episode. In this episode, people who have sat in their much vaunted 4th chair return to praise and roast the crew. I have made multiple appearances on Nerd Lunch and contributed a segment to this very special episode.
So if you are a fan, or have not listened to the show and want an overview of what Nerd Lunch is all about, give the show a listen below and then head over to their website and dive headfirst into their other 199 episodes.