Bubble Bobble is an arcade game that I’m certain many of you will remember fondly. This marks the latest classic arcade title that Christopher Tupa has chosen for his Retro Arcade Art project. In fact I can vividly remember where I first experienced Bubble Bobble. It wasn’t at the fabled Showbiz Pizza of my youth or any local arcade. It was actually in the lobby of a movie theater. I enjoyed the game so much I excused myself from Star Trek IV: The Voyage Home. As the film let out I was still pumping quarters into Bubble Bobble as my Father came to collect me.
Bubble Bobble allows one or two Players to take on the roles of two dinosaurs. Simply named Bob and Bub. The duo are tasked with entering the Cave of Monsters. Which just so happens to be 100 levels of monster filled mayhem. Both Bub and Bob aren’t doing this for the sense of adventure. They are in fact on a quest to rescue their girlfriends who have been kidnapped!
I should add as well the Players only have the ability to produce bubbles to protect themselves! Furthermore besides using those bubbles to trap various foes and dispatching them. Players are able to create bubbles and use them as stepping stones. To reach higher spots of course as well as navigating the maze-like stages.
When using your weapon against your foes. You let those bubbles fly which envelops the enemies. Then the Player needs to touch said bubbles to burst them – which in turn reveals food products.
Picking these up provides extra points and a skilled player will rack up even greater points by dispatching multiple enemies at the same time.
It should go without saying that our heroes will lose a life if they make contact with an enemy that hasn’t been trapped. Not to mention the various projectiles that enemies can fire at Bub and Bob. Also of note is the Player only has a limited amount of time to bust those bubble trapped foes. If the enemy breaks free of its bubble prison it becomes red and moves much faster. You should think of how the bad guys behave in 1983’s Mario Bros. by Nintendo for a good example.
In Bubble Bobble there are a few more elements to help out Bob and Bud. There are types of power-ups that will grant the Player special abilities. Such as the Fire bubble which will cause a section of the nearest platform to ignite. Obliterating any enemies it might come in contact with. While our heroes won’t suffer damage they will be stunned if they are caught in the flames, until the effect wears off. Then there is the bubble housing the element of water. When struck by the Player it will cause a waterfall to pour down across the platforms to the bottom of the stage. Killing all foes it catches in the wrath of its tidal wave. Last but certainly not least is the Lightning bubble. Hitting this power-up unleashes a lightning bolt that travels horizontally across the screen slaying the enemies it touches.
There are certain bubbles that appear during a stage that have letters within. If a Player manages to spell Extend they will of course gain an extra life. To clear each stage, Bob and Bud must defeat all enemies.
In closing, perhaps the duo of Bubble Bobble‘s greatest weapon is they are just so darned cute. Their charming design certainly is one of the reasons I kept pumping quarters into the game when I first discovered it!
Did you know that Bubble Bobble was so popular that a limited edition soundtrack was released in 1987?
It’s totally true. The soundtrack was released back on January 25, 1987. Featuring the music which was composed by Tadashi Kimijima and Zuntata.
As always with CTupa’s Retro Arcade Art project, you can purchase the artwork featured in this post. The originals are ink and watercolor and are 5″x7″ on 8.5″x11″ size paper. You can hop on over to Christopher’s Official Site to contact him as well as check out more artwork from his project!
Don’t forget to check out CTupa’s previous entries in his Retro Arcade Art Project as well!
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