When Gauntlet roared into arcades in the mid-eighties, it took my group of friends by storm. Since it was a group game, the peer pressure was high for us to pump all our money into the game in a mad attempt to get further each time we played. It did not take long before each of us had characters that were our “regulars”. Warrior was not really my first choice, but it became the character I was stuck with and I played him to the best of my ability each and every time.
We did not need any encouragement to play Gauntlet. It was a beacon in any arcade that drew us together, a fellowship of quarter dropping dungeon crawlers.
“Warrior needs food – badly!”