Atari’s ‘Quantum’ (1982)

Images courtesy of The Arcade Flyer Archive.

Images courtesy of The Arcade Flyer Archive.

Thanks to the incredible documentary The Space Invaders: In Search of Lost Time I was made aware of an Atari game that I had never heard of before entitled ‘Quantum’.

Quantum B - Arcade Flyer ArchiveQuantum C - Arcade Flyer Archive
Quantum D - Arcade Flyer Archive

Released into the wilds of the arcades of the 80s back in 1982, Quantum was a color vector title designed by General Computer Corp. for Atari. I’ve never played the game myself of course but watching this video uploaded by Old Classic Games the closest game I could describe it to would be Taito’s 1981 Qix but with more freedom of movement.

Make sure to check out Doug McCoy’s review of the Space Invaders documentary and follow the link up top to obtain a copy for yourself!

Thanks as always to the The Arcade Flyer Archive for the wonderful images you see above.


Editor at Retroist
Searching through the alleys for useful knowledge in the city of Nostalgia. Huge cinema fanatic and sometimes carrier of the flame for the weirding ways of 80s gaming, toys, and television. When his wife lets him he is quite happy sitting in the corner eating buckets of beef jerky.

Never Miss an Episode

Stay up-to-date on the latest from the Retroist Podcast. Sign up and receive email notifications when there's a new episode of the Retroist Podcast or when we launch new podcasts.
* indicates required

6 thoughts on “Atari’s ‘Quantum’ (1982)

  1. “Quantum” was also adapted for the 2600, but due to low demand was released as an “exclusive” to the Atari Club much like Crazy Climber and Video Cube were. That way some of the investment in development could be recouped without the expense of a full marketing campaign.

  2. Interesting, I didn’t know that actual color vector graphics were possible. I thought vector graphics were exclusively B&W and that the only color achieved was via static overlays.

  3. GuitarAnthony says:

    General Computer Corp started by selling daughterboards for the Missile Command arcade game upgrading it to make it harder and called it Super Missile Attack. Atari sued them and after some back and forth deals, Atari offered $50,000 a month to create games, not thinking they’d ever see one. They came up with Quantum and Food Fight. They also designed the Atari 7800. The big money was when they created Ms Pac Man for Midway and then when Midway started doing merchandising for the “Pac” family, GCC sued saying they deserved a cut seeing how they created the family and won big.

    Still, you’d never see a corporation giving money to a lowly company in similar circumstances these days. EA or Activision would just sue the bloody hell out of them till there was nothing left but crumbs…then take the crumbs.

  4. blinddog says:

    I’ve played it but I never done well at it. I don’t seem to have the coordination needed to make small circles on a trackball. Those people that do have that ability seem to really like the game though. Maybe I just need to practice more

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.