Atari’s Raiders Of The Lost Ark TV Commercial (1982)

Box scan courtesy of AtariAge.Com

Box scan courtesy of AtariAge.Com


I received Raiders of the Lost Ark for the Atari 2600 on Christmas back in 1982. I can vividly recall after all of the mayhem and confusion involved with the ripping of wrapping paper had settled down that I immediately started playing the game…for the entire day. Still one of my favorite Atari 2600 titles even if I never fully scored enough points to earn the Ark of the Covenant.

[Via] Dig That Box RETRO

A big thanks as always to Atari Age for the wonderful box art scan you see up top!

VicSage

Editor at Retroist
Searching through the alleys for useful knowledge in the city of Nostalgia. Huge cinema fanatic and sometimes carrier of the flame for the weirding ways of 80s gaming, toys, and television. When his wife lets him he is quite happy sitting in the corner eating buckets of beef jerky.

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9 thoughts on “Atari’s Raiders Of The Lost Ark TV Commercial (1982)

  1. GuitarAnthony says:

    My first memory of buying this game back in ’82 was that I tried playing it and wasn’t able to do anything with the inventory…then read the manual and saw you need both controllers plugged in. (Manuals? We don’t need no STEENKIN’ manuals!). I never did well enough for the ark either or the vaunted mystery signature that popped up if you did.

  2. TheSixMillionDollarJedi says:

    I was never good at this game. I still have the cartridge in the box.

  3. vinvectrex says:

    I always wanted this one, but my dismal performance at Riddle of the Sphinx convinced me that I didn’t have the patience for something so complex. As I grew older, I loved adventure games, though, so I ought to give this one another shot.

  4. ddsw says:

    The ambition behind Raiders of the Lost Ark is admirable but it was a crummy game. If it was any good, it would’ve been Riddle of the Sphinx.

  5. Atari Adventure Square says:

    This game gave me hope for the future of the VCS (and console gaming in general) as the complexity of the puzzling and controls made for a more immersive experience.

    Got to play this with a buddy to do the controller thing, and thus was the first multiplayer game we played.

    Loved the whole thing, but could never figure out how to get a higher ‘pedestal’ score at the end of it (where Indy is set to a height matching your apparent score).

  6. I hear you, Vintage Volts and Atari Adventure Square! Though I am wondering if anyone has ever truly reached a perfect score…beside flipping the power off and on really quick I mean.

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