HeroQuest was never my favorite game. By the time it was released in America I was already ensconced in the world of Dungeons and Dragons, but it did serve as a great gateway game. A lot of my friends who would not look at a DnD book, received the game as a gift or would pass it on the shelf of their local book and toy store. After playing a game or two, it was a lot easier to get them to try a short D&D intro adventure.
It also helped that they ran real commercials on television for the game…
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