Mortal Kombat: Hospitality?

After beating your opponent to a within an inch of their life in Mortal Kombat, talented players could press a combination of buttons and joystick moves that would launch a “fatality”. These pre-programmed finishing maneuvers were considered to be so violent at the time that, after much moral outrage, a Congressional hearing was held. Mortal Kombat’s fatalities are considered to be the reason ESRB game ratings were developed.

Over the years, different variations of fatalities were introducted into the series, including “Animalities” (turning your opponent into an animal), “Babalities” (turning your opponent into a tiny baby), and a “Friendship” (in which the opponent’s life is spared). The Mortal Kombat series contained lots and lots of hidden finishing moves, but here’s one I never saw: Hospitality?

hospitality

I hope Sub-Zero uses his best manners at their little gathering, otherwise Raiden is liable to zap his head off — poor etiquette, by almost anyone’s definition.

Rob O'Hara

I'm into old video games, old arcade games, old computer games, writing, photography, computer/network security, and of course, the 1980s!

Latest posts by Rob O'Hara (see all)

Subscribe to the Retroist Newsletter

* indicates required

3 thoughts on “Mortal Kombat: Hospitality?

  1. Drahken says:

    It always cracked me up that they made such a fuss about MK’s fatalities, but never said a word about the equal or worse stuff in Time Killers. In Time Killers, you could chop off arms & heads, and beat people to death with your head (because both your arms had already been chopped off).

Leave a Reply