Box Art: Xevious Atari 7800 (1988)

I’ve always had a soft spot in my heart for Xevious, even back in my youth when I would try to last more than a minute while playing it in the arcades. I still feel it was way too hard, not a Donkey Kong level of difficulty perhaps…but still a tough one.

I will say this though, the Atari 7800 port of the title has some really nice box artwork!

[Via] AtariAge

As I’ve stated before I sadly never owned an Atari 7800 but this video by Machines2jeux makes it look like a fairly nice port.

Xevious by the way was never released to the Atari 2600 or Atari 5200 home gaming systems. I find that odd.


Editor at Retroist
Searching through the alleys for useful knowledge in the city of Nostalgia. Huge cinema fanatic and sometimes carrier of the flame for the weirding ways of 80s gaming, toys, and television. When his wife lets him he is quite happy sitting in the corner eating buckets of beef jerky.

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5 thoughts on “Box Art: Xevious Atari 7800 (1988)

  1. Drahken says:

    I remember plaing xevious a lot in the laundromats. Our rinky-dink town didn’t have any arcades, but every laundromat had a few arcade games, most country fair stores had a micro-arcade in some back room (typically 3 or 4 machines in a tiny room near the restrooms), and most of the departement stores in town had 2 or 3 machines in the entryway.

  2. Xevious was in development for the 5200 when the big game crash occurred, but never completely finished. Bootleg copies of the 99% functional 5200 version can be found if you know where to look, and run through an emulator.

    I think they never bothered with the 2600 because of the need for two separate fire buttons, and because the graphics would have had to be downscaled so much; vertical scrolling playfields are especially tricky on the 2600.

  3. Drahken says:

    There actually is a 2600 ROM of xevious floating around. I’m not sure if it’s an unreleased prototype or a homebrew. The need for 2 buttons is solved in it by having it be full autofire (the button isn’t needed at all). The graphics are flat-out horrible though, it gives the 2600 pacman game a run for it’s money. Here’s a screenshot of it running in MESS:
    The weird “A” looking thing near the center is your ship, the 3 saucer/rings on the right are the only recognizable things in the whole game, the thing in the upper-left corner is one of the tanks, the yellow lines are your bombs, and the wavey lines following the same path are your bullets.

    According to wikpedia, a 2600 version was “planned but never released”, so this -might- be a prototype of that game.

  4. Awesome find, Drahken!

    @Pab Sungenis Very good point about it’s release during the game crash, that is surely why the 5200 and 2600 titles didn’t get to the store shelves.

  5. Hollyfeld says:

    Loved playing this at lunch hour at Wizard’s Castle back in the 80s. Xevious and Dragons Lair were two of my faves; the Indiana Jones Temple of Doom game was pretty stellar also :)

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