Skyfox / Skyfox II

Skyfox was released by Electronic Arts in 1984 for several home computers. I originally played the game on my Apple II, but picked up a copy of the Commodore 64 a year later.

Skyfox was considered to be “groundbreaking” at the time, with its “in-cockpit” view. The game was ported to many different computer platforms, including the Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, PC-88, and ZX Spectrum.

Three years later, Dynamix (through Electronic Arts) released Skyfox II for the Amiga, Atari ST, Commodore 64, and DOS machines. Although it did not get quite as high reviews as the first Skyfox, it was still a great game.

skyfox-2

I have owned this copy of Skyfox II for more than 20 years now. For what it’s worth, I’m still terrible at the game.

Rob O'Hara

I'm into old video games, old arcade games, old computer games, writing, photography, computer/network security, and of course, the 1980s!

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5 thoughts on “Skyfox / Skyfox II

  1. Electronic Arts was cutting edge then. I would have exploded with excitement upon seeing those graphics. Would have told everyone at school I flew a real plane ;)

    Groundbreaking is right!

  2. I too played the first Skyfox on my C-64! To say I wasn’t very good at the game is putting a very kindly spin on it.

    The graphics really were quite breathtaking for the time. :)

  3. No one was good at it because the controls were so mushy. A shame, the game looked fantastic, but I much preferred the humble ACE for this kind of thing.

  4. xot says:

    EA advertised the hell out of this game with a big stunning screenshot. I think it marks an interesting transition for print ads in those days. The graphics were rarely a selling point for the game. Typical ads seemed more focused on themes and bullet points and used a nice looking illustration to catch your eye, and tucked away at the bottom would be a tiny screenshot.

    Super impressive for the Apple II but a bit of a one trick pony. I never found it that compelling to be honest. Sunk many more hours into less technically sophisticated games.

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