I do a bit of retro gaming a few times a week. So whenever a classic title like Burger Time is updated on modern systems I am both skeptical and excited. BurgerTime World Tour is an update to the classic platformer Burger Builder and I have to say, I was pleasantly surprised. I say surprised because I just didn’t think the 2D platformer needed to be transferred into a 3D environment. I am happy to say that even though this transformation occurred the developers of the game did not go 3D crazy.
Instead what you get is the 2D world in a 3D environment that gives a greater range of motion, but at the same time intelligently limits that range. Which once you get the hang of it give you a lot more control of your moves and freedom from death squeeze situations that would have meant insta-death in the original BurgerTime. This equals a lot less frustration.
The game’s offbeat humor is very much intact. You are still chased by giant foodstuff and pepper is the number one weapon in your anti-food arsenal, but you also have other options that help to make the game a deeper experience.
Burger Time World Tour is an adjustment for classic players, but I like the direction the game was taken in. Like the recent remakes of Pac Man, it maintains the core retro gameplay but adds to it. Appealing to newer audiences while at the same time satisfying retro fans. I could definately see other classic platformers being refined and released using this direction. For 800 XBLA points it is a bargain and a fun game for the entire family.
If you do not have an Xbox 360 don’t worry, MonkeyPaw Games reports that versions for the Wii and PSN are coming soon.
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