Neuromancer the Game by Interplay

Neuromancer was a computer adventure game created by Interplay Productions in 1988 and distributed by Mediagenic for the Amiga, Apple II, Apple IIgs, Commodore 64 and DOS. The game is based loosely on the William Gibson novel of the same name and takes place in both the “real world” and in this thing called “cyberspace”. The game had some decent reviews when it came out, although you had to be prepared for some heavy duty disc swapping. For me the thing that caught my eye when I saw it in the store was that the music of the game was by DEVO. Commodore 64 Box Sets has some great images of the packaging, if you have not seen it. The soundtrack for Neuromancer is based on the Devo song “Some Things Never Change”. This was a great game and one I am surprised has not been on some much requested remake list.

neuromancer interplay

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Garry Vander Voort

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3 thoughts on “Neuromancer the Game by Interplay

  1. I had this for the C64 back in the day. I didn’t play it a ton, although I can remember a few flashes of trying to figure it out (I was a kid). I do vividly remember the box shown above and how it represented the “digital future” that was just beginning to open-up in the 80’s.

  2. Angela says:

    Cool, I’m actually re-reading Neuromancer now! I’ll have to find this game afterward.

    A bit of advice to sci-fi authors out there: create your own units of measurement so that your books may age gracefully. ;)

    “Case took the pink handset from its cradle and punched a Hongkong number from memory. He let it ring five times, then hung up. His buyer for the three megabytes of hot RAM in the Hitachi wasn’t taking calls.”

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